It is time to unleash the kraken!
Another major update is upon us and this one is packed with awesome additions! Be on the lookout for 3 new Legendary quality sets, major changes to the Crucible's balance and of course be sure to explore the corners of Ugdenbog in search of the mysterious Kra'Vall, the Ancient of the Waters!
The update is now live on Steam and going up on GOG in the very near future.
For a full list of changes, see below:
[Major New Features]
[Class & Skills]
Hi! I'm yearning to play a pure caster, since I've leveled a couple of melee characters recently.
I really like the idea of a kiting playstyle, and preferably with dots. I tried searching the recent build compendiums, and I can't seem to find anything to fit the bill.
I looked into theorycrafting with the help of grimtools, but I feel like I don't have enough experience to get any decent direction for it.
Does anyone know of any fun builds to fulfill my needs by chance? Open to old builds if need be.
Thanks in advance!
Hey guys, I'm really new to the game, and always enjoy playing hardcore spellcasters in ARPG's. I got up to like level 20 a few years ago, but don't have much memory of it.
I'd like to level up an Arcanist, and the Panetti's Replicating Missile spell seems really fun. I have a couple issues though: what type of Weapon should I be trying to use early on? I'm not sure if Axes or something scale my spell damage? Should I be trying to find a rifle instead?
The other thing is I'm not sure if Panetti's ends up being good later in the game. (Not sure if respecs are a thing). I was thinking Aether Ray could be my single target and replicating missile for general clear.
Let me know your thoughts, and any tips are much appreciated! Main question I have are where to dump my skill/stat points, and what type of general mods I'm looking for on my gear.
Decided to stream on twitch, if anyone wants to stop by and give some hints!
I'm playing a Aether Death Knight, aiming for getting the Krieg set (seems like everyone played this at some point).
It seems like mobs will scale up a ton even in normal, as the mobs in the end of expansion are still at my level (I'm 60 or 61). How far does it do this? It's kinda awkward because I'm starting to get scared of overleveling and my gear not keeping up.
Second question is hard to ask, but how exactly does loot drop in relation to monster level and difficulty? Can I farm the krieg set in elite, if I am high enough level for the mobs to be 94? Normal?
Checking the (edit: grimtools) monster database doesn't seem accurate unless you know how to use it. I can enter normal difficulty, player level 75 and it says the krieg pieces can drop... But that's not true, is it?
Sorry for the vague questions.
Tl;Dr: How does level scaling work in practice? When does normal/elite top out? Should I be scared of overleveling while grinding reps or loot? And how is loot drops rolled? Can some stuff only drop in some difficulties, and how do I check that?
Will a devotion effect attached to an aura activate on a pet?
Example: You have Mogrodgen's Pact with Wayward Soul attached. Since Mogdrogen's affects your pets, will they then have a 20% chance on being hit to get Wayward Soul?
I'm doing this build in hardcore but I'm not sure what the best way to level it is. I'm using primal strike instead of savagery to start, and right now my build looks like this. I think I'm spreading my points out to too many skills but I'm not sure which to focus on.
Also, since I'm doing this in hardcore would it be reasonable to take menhir's bulwark instead of oleron's rage? Since upheavel depends on crits I'm not sure if it's ok to lose the OA. Should I try to work wendigo totem in somehow?
i've got a s&b dreeg witchblade and pet cabalist around level 80 but just find it so unsatisfying! id love to do a DW firestrike build with lots of procs, but im not sure how to make it tanky enough to deal with the absurdity at end game. I prefer caster types (always wanted to play Panetti, the skill effect is so satisfying, or Drain Essence because it just seems so cool...but i get the impresion theyre strictly worse) but ive never done lv100 stuff so maybe that's just an ignorant assumption.
Figured I'd give in and buy the AoM expansion.
Level 55 Cabalist right now, and I swear I haven't touched my gear in probably 30 levels
What am I looking for when it comes down to Gear? Armor+Weapons+Jewellery, the whole shabang
I've got 2500 hours on PoE so I'm generally focussing on Res + Life, being a pet build I'm trying to get +pet bonusses on all pieces, but all my gear is very outdated
Need 70k more for a Badge of Mastery which I heard was supposed to be pretty good
Also am I supposed to replay on Elite or just continue on Normal Veteran until... something
I've played the game for a bit on and off, haven't really come to far in the game, but i've played a bit the last few days and i've just got some questions that I hope someone can answer / help out with.
Mainly play on HC, find SC a bit boring. I made a Forcewave Soldier and leveled it up and it went pretty well, died due to think that a "aether" path (a path of green stuff on the ground that kills you, dunno what it's called) I was taking was a lot shorter than it actually was. I restarted afterwards and played on Veteran and everything went fine and dandy until I was outside Homestead, I just got chunked an elite mob. Question here, apart from getting as much resist as possible and grabbing Physique, is there anything that I can farm or do to ensure that I have enough defenses going through the main campaign on Veteran without twink gear?
Is there any comprehensive leveling guides / builds, i've tried looking on the forums / build compendium and haven't really found anything, a very select few guides have actual leveling instructions for the builds they present. I've found some that are for the crucible, but I dont have that DLC atm. I've kinda figured out Soldier in some regard, grab either Forcewave or Blade Arc and go to town, but since I haven't tried the other classes out to much im a bit unsure on what's the "best" or "safest" leveling options. Tried Inq a bit and Storm Box seems OK to level with a bit meh on trash, but very solid on bosses.
If there aren't any comprehensive leveling guides / builds either written or on youtube. Is there a good rule of thumb of how to balance out how much I level my class compared to my skills / transmutes? On one of the soldiers I played, when I was about level 30~ I grabbed something like 4 points in Forcewave, and maxed out the transmutes a few good one point skills that I don't remember the names of and than maxing soldier to get the "xxxxxx's Rage" buff skill. Dunno if one should wait more until getting one of those "max level" skills or rush em, some of them seem real nice to have.
tyty for any answers
IS there a mod or UI alteration somehow outside of the gamefiles to tinker with so i can have my Big summons and skeletons on the same side of the screen instead of having to look at my buff bar and top left corner for Hp to determine wether or not ive to resummon / heal early or not. it is a tiny itty bitty nuisance that has been bugging me a lot lately.
Hey, I LOVE the Clairvoyant set. I've crafted the headpiece and I've found the jacket.
Where am I most likely to find the other pieces? I know there isn't a specific drop location for this set, but is there a place that drops current level Legendaries most often? I've heard good things about Bastion of Chaos.
It seems most people would just play to end-game and farm the end-game version of the set. The thing is, there is a midgame version of the set, and I'd really love to complete it.
Thanks for humoring me!
I'm thinking of trying out my luck for a Blood Knight's Pendant but I'm not sure if it's possible to craft. Also I'd like to clarify: legendaries that have blueprints are not craftable via random legendary?
edit: Thanks doods, ima try my luck
Reached 100 on my first character yesterday too. This is my Conjurer https://www.grimtools.com/calc/RZR4RjP2
It is a vitality caster with Sigil and Vitality Storm totem. Farmed from 99 to 100 for the Groble Sky Effigy. Currently in Fort Ikon on Ultimate. Finishing the main quest atm.
I leveled with Bloody Pox but around Ultimate I switched to Vitality Storm Totem. I kinda like it and mostly do not have problems surviving/killing. But...some enemies are just bonkers and took me by surprise: Loxmere Nightmage, Commander Lucius. Wtf is wrong with those guys?! Could not melee them, had to kite.
I really would like to use Doom Bolt. But I can't. It costs so much energy which I can only sustain against heros. That is probably from energy absorbtion?!
I have the Spear of Heavens devotion because I thought that lightning damage from gear would get converted to vitality for the totem. I learned yesterday that it does not.
I switched to the Effigy at level 100. Used Maw of the Dawmned for ages. I think since level 60 or so. Amazing shield with a huge punch. I had to spec 1 point into Savagery because of loosing the skill from my old shield. I need sth for left click.
Played around with skills a bit. What I'm currently using works pretty good right now. While farming the Effigy I got some level 94 legendaries which I'm now wearing. They replaced my old enchanted gear.
Not sure yet how to enchant them. I'm really lacking Pierce resistance atm. Rest is fine.
Maybe I overdid vitality damage?!
First item I should probably replace is the relic?
Thanks for help. :)
How would you progress?
How do you farm all those Blueprints?!
So, me and my husband has fallen completely in love with grim dawn, and got our first characters to level 100 today.
I want to try HC next, but I want to go in knowing what build to go to ensure a higher successrate. Everywhere I google, people talk about tanks. But we're two people. Should we just go two different tank builds?
I'm normally a range caster type of player. I'd love to hear about build recommendations for the two of us. He was suggesting a pet build for me.
Hey guys, I've got my first ever level 100 character its a chaos witchblade that uses a the 2-hand obsidian juggernaut, I'm capable of farming like act1-4 zones rather safely but my character really lacks in act5-6 zones in both damage and defense, would love some advice on what I need to improve.
Thanks in advance :)
Which one of the Cabalist Builds would you recommend to a semi newb trying to do endgame stuff for the first time?
There are five listed there just I don't have any knowledge about that class and would love to play a Summon build with a ton of minions.
I just recently got my first lvl 100 character (in Act 4), and realized while doing a Death's Vigil quest that it's probably pointless.
Other than getting zone access from doing story, there's only the handful of skill/attribute point quests that are worth doing in Ultimate, right? Or am I missing other benefits?
as you may have read the title, I'm looking for a good Conjurer. I searched for some builds online, but couldn't find any up to date ones.
Will post my current character in a few hours (currently in bed and typing this lol).
Any help (Link to a build or just comments in general) would be very helpful and appreciated.
Ok so I've gotten my first character to level 98 and a couple others to 70s to 80s. All of my characters struggle to get over 2k DA and it's making things hard. So how the he'll do you guys manage to get more?
Main Build: https://www.grimtools.com/calc/4VxYGa5Z
edit: added grim tools link edit 2: forgot devotions
For example a weapon has a stat that gives <+1 to skill>. That's global right?
But then a weapon has a stat that gives <Increase Armor piercing by X%>, that's local since it only modifies the X% armor pierce of the said weapon (or am I wrong?).
How about the X% physical converted to Y damage on weapons? Are those local or global?
Do we have a comprehensive list of stats that are local/global?
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