Hello everyone! figured its about time someone hard crunched the numbers and got exact estimates of percent damage all the weapons can do so yeah here it is. Thanks to the crews that were super cool in helping me get this done, their names are in the images provided so credit to where its due
Sword: This one people are likely to already know, But I tested it anyway just to be sure, A regular sword attack does exactly 20% of your health. This was calculated by counting the pixels lost and dividing it by the total pixels in the health bar. (banana for scale) Sword Damage Now because I'm dumb, I forgot to save the picture of the lunge damage, however, considering the fact that the general consensus on the damage swords do was exactly correct, I'm gonna assume that 50% is correct for the sword lunge.
Pistol: Next up we have what is clearly the best weapon in the game with absolutely no personal bias. Bearing in mind that I didn't think about considering damage values at a distance cause once again i am an idiot (If i find another nice crew I'll edit this post with whether or not there is a difference biased on distance) the pistol has good range with a respectable amount of damage. (banana for scale) Pistol damage Clocking in at just over half of your health, the pistol does 53.8% meaning that if you're quick two-shotting someone at mid range is not only possible, it might be easy.
Eye of reach: The eye of reach is one of the worst weapons in the game in terms of PVP combat capabilities, that is not to say that someone couldn't get good use out of it, but the scope is slow and clunky, so aiming feels like a chore, and due to the pistol doing over half health, both weapons take the same amount of shots to kill someone. That being said it does to the most single pellet damage in the game (banana for scale) Eye of Reach damage At exactly 63.8% damage, one shot from the eye of reach followed by two swings of your sword will down any pirate that couldn't chomp a banana, saving you a whole sword swing in comparison to the pistol. The Eye of reach does have its uses, but mid to close range should not be one of them.
Blunderbuss: Now time for the one that took the most math, the blunderbuss. First, we need to see how many pellets come out in a single shot the answer is 10. Then we need to see how much each single pellet does. (banana for scale) Blunderbuss Damage Because I was the one being shot for science, I cannot guarantee that I was only hit with one, however I was assured that this was the case, and I'm sure we can trust the crew, I mean, they are pirates after all. However, due to the "single shot" only taking 14.76% of my health, we can definitely assume it was only a single pellet, as if it were two or more, the damage wouldn't add up correctly to kill a pirate in a single shot. So assuming one pellet does about 15% of your health, only 7 out of the 10 pellets fired need to connect with the intended target in order to kill them. Which explains why the blunderbuss is a great option for boarding.
tl;dr: Sword: 20% Lunge: 50% Pistol: 53.8% Eye of reach: 63.8% Blunderbuss: 14.76% per pellet, at ten pellets per shot.
Thank you for coming to my TED talk please let me know if there's anything else you'd like to know.
Edit: Grammar and fixing links