Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts
Sort
Coming soon
282

What's New

  • Event: The Color of Heartlessness Pt. 2, Sun, Sand, and Sea, Steel Castle Melfikya
  • King mog exchange contains 10+1, 5+1, Summer Ticket, Summon Ticket, Expansion Voucher, and enhancers
  • Unit: Aloha Lasswell, Seaside Nichol, Summertime Luka, Tide Rider Skaha
  • 7★ Awakening: Trance Terra, Onion Knight, Ayaka, Tidus, Ace, Queen, Nyx, Reberta, Emperor, Mercenary Ramza, Knight Delita
  • Unstackable: Reberta's STMR, Knight Delita's STMR, Emperor's STMR, Onion Knight's STMR, Tidus' STMR
  • Queen's Armor Piercing is motion type 2 (orb) instead of 8 (attack).
  • Mercenary Ramza's physical cover has no cooldown.
  • Nyx's STMR is fire elemental.
  • Summon: Summer 2018 Summon, Rewards Wheel
  • Rewards wheel should be located on summon page WHEN it's enabled.
  • The "raid-like" summon mentioned last week turns out to be Rewards Wheel summon, not summer event. It can summon chest or unit crystal.
  • "Rewards will be sent to your mail box within the next 24 hours."
  • Bundle: Exciting/Refreshing Summer Fun!, Aloha Lasswell/Seaside Nichol Awakening Special, Fountain of Lapis
282
667 comments

/u/Cysidus

The wiki pages are blank. Is there a mistake with them or it's just placeholder?

see more
Original Poster1 point · 4 days ago

Issue with gamepedia server caching, I think. You'll need to login or just wait.

6 points · 11 days ago

ExviusDB is definitely wrong on Improve Stance, no matter how you count the turn. It should be either 1 or 2.

As for the wiki, there's a bit mismatch on how the turn is counted by type of effects. For enable skills, the turn you cast is not counted, while everything else like cooldown or regular skill does. So enable for 2 turns has the same turn count as buff for 3 turns.

This can't be easily changed since there are too many skills of that effects already, someone will have to change them all.

171

What's New

  • Event: March on the Lord of the Underworld, The Color of Heartlessness, Hyoh
  • 5★ Select Summon Ticket is added as a reward from the very first story event dungeon.
  • Trial: Scorn of the 2-Headed Dragon, Venomous Vines of Death
  • Unit: Hyoh, Shatal, Domino, Awakened Rain (7★ awakening)
  • Summon: 5+1 Summon is one 4★+ with five 3★+
  • Select Summon: (For real this time) Livid Shantotto, Shadow Lord
  • Bundle: Appetite/Thirst/Desire for Power, Hyoh Awakening Special

Uncorroborated Info

  • GLEX summer event soon. There are some german and spanish strategies of the event. Something about reducing water resistance and splashing water.
  • You will get Summer Stones to trade with King Mog. The event itself is an exploration as mentioned in the video.
  • I'm not really sure about this but there might be a raid summon-like banner for the event.
  • New feature: Rewards Wheel, see this tutorial image. Daily limit is 5 (videos?).
  • ^ Moved down here since it's not available today. Maybe next week, or never.
171
534 comments
190

What's New

  • Event: Shrine of Ru'Avitau - Exploration, Monster Carnival, Dragonlord's Challenge, Estark's Challenge, Vault of Hidden Treasures
  • Login Bonus: Special Collaboration Bonus
  • Unit: Estark, Marquis de Léon, Überkilling Machine, Slime Knight, Dracky, Dragonlord (7★ awakening)
  • Unstackable: Estark's TMR, Marquis de Léon's STMR
  • Select Summon: Livid Shantotto, Shadow Lord
  • Bundle: Great/Small/Super Treasure Trove, Estark Awakening Special

Uncorroborated Info

  • Hyoh
  • Possible more units on next 7★ batch: Tidus, Mercenary Ramza, Knight Delita, Ayaka, Nyx
  • From 2 weeks ago: Ace, Queen, Emperor, Dragonlord, Aileen, Onion Knight
  • Summer Login Bonus soon, a mini exchange event. Possible Select Summon Ticket source?
190
504 comments
178

What's New

  • Story/Dungeon: Season 2 Chapter 4 Part 2
  • Esper: Alexander 1-2★
  • Trial: Vindemiatrix
  • Enhancements: Link
  • Event: Stopping Marchenko, Shrine of Ru'Avitau
  • Unit: Livid Shantotto, Shadow Lord, Joachim, Kupipi (6★ awakening)
  • Unstackable: Shadow Lord's TMR, Shantotto's STMR
  • Bundle: Small Magical Package, Small Enchanted Package, Shantotto Awakening Special, Small Spellbound Package, 7★ Celebration Continues!, Units Galore Bundle, Monthly Special
  • Only one 5★ Select Summon Ticket from the exchange event, for 150k.
  • Shadow Lord's cooldown reduced, Livid Shantotto gets 30% HP
  • Marchenko battle might give you a skill called Damocles' Sword, which deal Fixed/Magic damage (0.01x). The description says "Activates the kill switch", so there might be a condition to activate this and instantly KO murder him (DX:MD spoiler).
178
700 comments

They should stick with Manafont for 魔力の泉 translation instead of going with Mana Spring.

see more
Original Poster2 points · 25 days ago

You're right, the cooldown skill is called Mana Spring, but the skill it unlocks is called Manafont. I have no idea which one will show up in-game, maybe both? During and after cooldown?

Both are 魔力の泉 on JP so this is clearly an oversight.

150

What's New

  • Trial: Antenolla+, Omega
  • Event: Deus Ex: Mankind Divided
  • Unit: Adam Jensen, Viktor Marchenko, Václav Koller, Frank Pritchard
  • Bundle: Adam Jensen Awakening Special, Premium Kit, and Special Kit
  • Unstackable: Adam Jensen's TMR, Viktor Marchenko's STMR, Plant Killer+
  • The two-handed gun from raid event, "Côte d'Azur S.O.W." has a variance of a standard one-handed gun.
  • Next week challenge event is against Viktor Marchenko, with no magic and kill with LB mission.
  • Rinoa added to the select summon (UoC), but not Adam/Viktor. Pretty much confirming that any 7★ awakenable unit will be able to be picked, unless it's a limited unit.

Update

Gumi just updated a bunch of stuff:

  • Adam Jensen's LB updated from fixed/physical to physical/physical
  • Côte d'Azur S.O.W. updated from standard to 130-170% variance
  • Stealth Enhancer motion type updated from 5 to 2
  • Cybernetic Prosthesis icon updated from 77 to 72
  • PEPS Knockback icon updated from 40 to 10
  • PEPS Knockback updated from no hit (D?) to 1 hit
  • Orchid updated from no hit (D?) to 1 hit
  • Takedown updated from no hit (D?) to 1 hit
  • You Really Owe Me One! updated from physical mitigation to general mitigation

Clarification

A lot of people are confused with Adam/Viktor's ability called Implanted Rebreather, especially this effect:

Cure stats breaks, stop, and charm to caster

It's simple, you just can't use it when you are stopped/charmed. Whatever is in the data still need to respect the game mechanics. Since the ability also cures all status ailments, this is also the case for paralyze, sleep, confuse, and petrify.

Rumor Column

  • Possible units on next 7★ batch: Ace, Queen, Emperor, Dragonlord, Aileen, Onion Knight
  • They might be making gacha drop rates easier to see in the individual banner?
  • Shocking news: more FFXI and Dragon Quest stuff
  • Possible units on next enhancements: Onion Knight, Ayaka, Nyx, Desch, Aria, Aura, Crowe, Glauca

Onion Knight

Splendor of the Wind
(+1) Adds wind element to own physical attack
(+2) Boosts damage amount (low); Reduces wind resistance for one enemy; Boosts damage dealt by onion slice and onion cutter next turn (great)

Splendor of the Fire
(+1) Adds fire element to own physical attack
(+2) Boosts damage amount (low); Reduces fire resistance for one enemy; Boosts damage dealt by onion slice and onion cutter next turn (great)

Splendor of the Water
(+1) Adds water element to own physical attack
(+2) Boosts damage amount (low); Reduces water resistance for one enemy; Boosts damage dealt by onion slice and onion cutter next turn (great)

Splendor of the Earth
(+1) Adds earth element to own physical attack
(+2) Boosts damage amount (low); Reduces earth resistance for one enemy; Boosts damage dealt by onion slice and onion cutter next turn (great)

Blessed Crystal
(+1) Boosts poison, sleep, confusion, and disease resistance
(+2) Boosts ATK, DEF, and SPR when equipped with a sword, helm, or light armor

Ayaka

Sage Wisdom
(+1) Boosts SPR increase (high)
(+2) Boosts SPR increase (mid); Increases LB gauge every turn

Stop Detach
(+1) Boosts resistance to stop
(+2) Boosts turns in effect (high)

Dedication
(+1) Increases LB gauge
(+2) Boosts HP restoration amount (low); Boosts MP restoration amount (mid); Boosts LB gauge fill rate (great)

Nyx

Warp Strike
(+1) Reduces MP consumed (mid)
(+2) Boosts reductions to ATK and DEF (low); Boosts turns in effect (mid)

Warp Charge
(+1) Reduces MP consumed (mid)
(+2) Boosts reductions to MAG and SPR (low); Boosts turns in effect (mid)

Kingsglaive
(+1) Boosts damage amount (mid)
(+2) Boosts damage amount (low); Boosts fire resistance reduction (mid)

Dagger Mastery
(+1) Boosts ATK increase (high)
(+2) Boosts ATK increase (high)

Desch

Lucky Strike
(+1) Boosts chance of adding lightning element to physical attack for one ally (mid)
(+2) Boosts chance of adding lightning element to physical attack for one ally (high)

Thunder Guide
(+1) Boosts turns in effect (mid)
(+2) Boosts damage amount (mid); Boosts lightning resistance reduction (high)

Man on a Mission
(+1) Boosts MP
(+2) Boosts HP and lightning resistance

Aria

Noble Dedication
(+1) Boosts turns in effect (great)
(+2) Boosts turns in effect (great); Boosts HP recovery amount (high)

Maiden of Water
(+1) Boosts water resistance increase (great)
(+2) Boosts HP and SPR; Restores MP every turn

Aura

Thousand Thrusts
(+1) Boosts damage amount (mid)
(+2) Boosts damage amount (high); Increases MP consumed (high)

Excitement
(+1) Boosts burst stones fill rate increase (low)
(+2) Boosts burst stones fill rate increase (mid)

Wind Spear Mastery
(+1) Boosts wind resistance increase (high)
(+2) Boosts ATK increase (great)

Crowe

Lone Woman
(+1) Boosts burst stones fill rate increase (low)
(+2) Boosts burst stones fill rate increase (low); Boosts turns in effect (low)

For Hearth and Home
(+1) Reduces MP consumed (mid)
(+2) Boosts turns in effect (low); Restores MP for all allies

Sister Spirit
(+1) Boosts DEF and SPR when HP falls below a certain point
(+2) Boosts HP; Restores MP every turn

Glauca

Large Sword Mastery
(+1) Boosts ATK increase (great)
(+2) Boosts ATK increase (great)

Great Chop
(+1) Reduces MP consumed (mid)
(+2) Boosts damage amount (high)

Automatic Repairs
(+1) Boosts turns in effect (mid)
(+2) Restores MP; Gradually restores MP

150
655 comments
193

What's New

  • Dungeon: Ancient Ruins Level 2 and the rest of the story dungeons.
  • Esper: Diabolos and Tetra Slypheed 3★
  • Event: Steel Castle Melfikya (news)
  • Event: Domain for Two: Cave of Crystals
  • Bundle: Two 7★ awakening bundles, and Mythril Chest of Abundance.
  • Summon: Two step up banners, and select summon banner.
    – Select Summon (UoC) has been implemented, but there are only 14 units on the list. All 7★ awakenenable units, except Rinoa.
    – Just because it's in the game doesn't mean it's released yet. That will be up to the server.

Rumor Column

  • Desch will be getting enhancements soon, and his lightning imbue skill might be getting a GLEX change.
  • Antenolla+ and Omega soon.
  • FFXI soon, possibly next month as expected.
  • This might be nothing, but Sieghard batch seems to be getting translation fixes, even though he's not due for a long time.
193
454 comments
166

Nalu and co

  • New story event added: Domain for Two
  • New units added: Nalu, Pecciotta, Shinju, and Ryuka.
  • Unstackable materia: Swift Hunter (Nalu's TMR) and Whip Mastery (Shinju's TMR)
  • Several new bundles related to Nalu are added.
  • New GLEX materia added, likely from a bundle:

Rider's Instinct (Materia)
Increase HP/ATK (20%)
Increase LB gauge (1) per turn

Others

  • Olive's Immolation Blast's self KO changed to be 100% unresistable death.
  • New GLEX event is coming soon™
  • New gacha strings are added:
    – Special Rate Up Summon: 5% rainbow rate with 5k lapis. Similar to the new JP promo?
    – Free daily summon
166
423 comments
86

When you are summoning a rare unit, occasionally the crystal will upgrade. This is purely cosmetic. Even before breaking the crystal open, the game has already determined which unit has been summoned.

Indication of an upgrade

There is a small difference in animation when a gold crystal will upgrade into a rainbow crystal. The amount of rays emitted from the crystal before breaking are much less, about half of the usual amount, not enough to cover most of the screen.

This difference is only applicable to gold crystal upgrade, and there is no discernible sign when a blue crystal will upgrade. There is a post a while back saying you can tell the upgrade from the breaking speed but it doesn't seem to be the case, unless it's about the white screen transition, which is faster.

Chance of an upgrade

Rarity Crystal Chance
4★ Gold 75%
4★ Blue > Gold 25%
5★ Rainbow 70%
5★ Gold > Rainbow 20%
5★ Blue > Gold > Rainbow 10%
  • If you are getting an upgrade from blue, there is a 94% chance of it ending up as a 4★ and 6% chance for a 5★.
  • I've datamined this value, not from counting manually. Feel free to share some data if you have them.
  • Every banner has its own chances, but the split are all the same.
  • Some guaranteed 5★ banners (e.g. Kelsus Vision Banner) have chances for crystal upgrading, which is a waste of time. I've checked some newest guaranteed 5★ banners on JP and they are all 100% rainbow.
86
58 comments
19 points · 1 month ago

So this is the fake-out chance? Not sure I follow.

My understanding was that the unit behind a crystal was decided before the reveal animation, and this "added excitement" thing was purely for show - is that right?

see more
Original Poster18 points · 1 month ago

Yes, it has no impact on summoned units.

157

Sorry for late peek, problem with the internet.

7★ Unit Awakening

Check out GL upgrade/changes by /u/Minh-1987

Member when I correctly predicted the first batch 28 days ago? ╰(▔∀▔)╯

King Mog event

  • Doublehand instead of MAG+30%
  • Trust Moogles: Squall Rinoa Dark Veritas, Zell Wind Veritas Water Veritas, Ramira Edgar Ludmille
  • Revolver upgraded from 88 ATK to 125 ATK
  • New King Minituars, 50 for 300 each, and 3 at max level for 20k each.
  • No UoC, but that's expected.

Others

  • 3 new bundles for 7★ Legend
  • 7★ Arrival Celebration Bonus
  • FFVIII Special Login Bonus
  • Update: New GLEX missions are added, incoming GLEX event this month?
157
229 comments
3 points · 1 month ago

u/Cysidus

About Rinoa's Angelo.
I think the hybrid damage is a weighted hybrid.

for example,

(38%) Angelo Strike: Hybrid damage (12-16x) to all enemies

According to the JP's datamine, it's:

"effects": ["Hybrid damage (16x, MAG and 12x, ATK) to one enemy"],

Someone asked about this in the help thread.

see more
Original Poster1 point · 1 month ago

Fixed.

1 point · 1 month ago

also, does this RNG skill get buffed on GL? I notice that the Angelo Strike becomes AoE and the mitigation is 3 turns.

Thank you for the great work. :)

see more
Original Poster2 points · 1 month ago

Nah, just copy paste error.

240

Enhancements

Sorry, but there will be many skills not listed in more details, when they are calling other skills.

Dump: https://ghostbin.com/paste/7dezm

Star Ocean

All units added to the wiki: Rena, Fayt, Fidel, Roddick, Reimi.

  • Rena's LB is upgraded to be AoE, but the buff is slightly lowered. (ST 154% => AoE 134%)
  • Air Raid frames unchanged.

Others

  • Supercite expedition added, and their schedule are also changed.
  • New chamber of crystal added.
  • No new story dungeons are added yet. In JP, there are 2 months without story update before these chapters: Chapter IV Part 1 (next one), and Chapter V part 1, so the absence of story update this month would follow JP.
  • Magical Recollection is a GLEX materia with 25% SPR and 20% MP
240
401 comments
285

Note: Just because the data is in, doesn't mean that they will be available. That will be up to the server.

Enhancements

Just description as usual. Incomplete.

Veritas of the Dark

Impact
(+1) Boosts damage amount (great)
(+2) Reduces fire, ice, lightning, water, wind, earth, light and dark resistances; Boosts turns in effect (low); Reduces MP consumed (mid)

Darklord

Dark Punishment

Dark Edge
(+1) Boosts damage amount (mid)
(+2) Boosts damage amount (mid); Temporarily boost physical damage dealt to beast, human, and dragon monsters for self

Veritas of the Flame

Flamelord

Uplift
(+1) Boosts chance of enabling full charge stomp when receiving a physical or magic attack (low); Boosts damage amount for full charge stomp (high)
(+2) Boosts chance of enabling full charge stomp when receiving a physical or magic attack (low); Boosts damage amount for full charge stomp (high)

???
(+?) Boosts damage amount (mid)

Veritas of the Earth

Earthlord

Incinerating Press
(+1) Change damage dealt to be based on DEF
(+2) Boosts turns in effect (low); Reduces damage taken for 3 turns for self

Guardian
(+1) Boosts damage reduction when active (mid); Boosts chance of taking physical damage (low)
(+2) Boosts damage reduction when active (mid); Boosts chance of taking physical damage (low)

Veritas of the Heavens

Spineshatter Dive 1-3

Spineshatter Dive 0
(+1) Boosts damage amount (mid)
(+2) Boosts damage amount (great)

Heavenlord

Veritas of the Waters

Mind Blast

Forbidden Arts
(+1) Boosts turns in effect (mid)
(+2) Boosts turns in effect (great); Boosts damage amount of swift current (great); Boosts damage amount (high) and reduces mp consumed (high) for aqua prison; Boosts DEF and SPR increases (high), and add effect of reducing magic damage taken for three turns for elemental power

Waterlord

Werei

Master Fencer

Stone Fall
(+1) Boosts damage amount (mid); Reduces MP consumed (mid)
(+2) Boosts damage amount (great); Boosts earth resistance reduction (mid)

285
404 comments

So no awakening Rain this week?:/

see more
Original Poster12 points · 2 months ago

Awakened Rain is already in, they even added his TMR to the unstackable list yesterday during arena patch.

They just needed to make him available to summon.

Is the new Air Raid skill an upgrade to Fayt & Fidel's existing ヴァーティカル・エアレイド ("Vertical Air Raid": 45 MP, 9 hits) or something additional?

see more
Original Poster3 points · 2 months ago

Likely replacing the older one.

167

GL Exclusive Trial

The Torturous Trio - ELT
Difficulty: 11★
NRG: 50
Battle: 3 waves
Bosses: Elafikeras, Echidna, Bloody Moon Unique Rewards:

Impervious Shield (Heavy Shield)
DEF/SPR+50, All Elemental Resistance+20%

Scholarly Wisdom (Materia)
MAG+40%, DEF/SPR+10%

Missions: evoke an esper, defeat elafikeras with magic, no LB. It says defeat Elafikeras but this is likely just copy paste error. It really is elafikeras. We have a banner that shows torturous trio is just elafikeras, echidna, and bloody moon. See banner.

Others

  • NRG Potion 10 caps seems to be mistakenly (?) changed back to 199 from 999. Check back later if this is fixed. Fixed
  • Way too many placeholders and localizations added in conjunction with version update so I can't tell which ones are interesting. Let me explain: Gumi translates the game's text with several passes. First pass translation is just whatever, they might be inaccurate and usually indicates nothing. Second pass translation is usually done closer to the release of the unit/event and tries to fix any mistake, make it as canon as possible, or fill missing languages.
  • Rain (Awoken) is changed to Awakened Rain.
  • Raegen's TMR added to the unstackable list.
  • Likely event to come this week (or soon): Latius Woods - Past (the week 2 exploration event), Raegen, The Ballad of Grandshelt, Steel Castle Melfikya
  • There's a new variable on expedition data. All of them are null except for Orange/White Supercite, which is 1,2,4,5,7. That coincides with the days active schedule. The other 2 supercites expeditions are null so they might be changed to always active? Fixed, the other 2 supercites expeditions now have days restriction listed also: 1,2,3,5,6 and 1,3,4,6,7
  • New GLEX materia called Magical Recollection which increases SPR and MP but no data yet. Probably more bundle stuff.
167
449 comments

DEF/SPR +50%

HOLY shit

see more
Original Poster15 points · 2 months ago

Yeah it's flat, sorry :3

232

FFBE Event & Banner

  • FFBE event Join the Grandshelt Knights! is likely coming this week.
  • No unit of choice ticket.
  • Dual Wield available for 12k.
  • There are 3 separate summon banners, featured units are unknown.
  • Additional summon banner to summon a guaranteed CG animated LB unit (random) using FFBE Heroes Coin. We don't know how to obtain this coin.

Short Stories

Banners for short stories are added, it might come this week or very soon. Completing short story will give you lapis as well as a permanent skill unlock for each unit. You don't need to have the unit to do the story or to unlock the skill. It'll be saved permanently.

Unlockable skill isn't added on that page yet, you can help by adding them in.

Other

  • Artisan Lid awakening is fixed.
  • A lot of localization fixes for Star Ocean. Expect it to come this month, but I could be wrong.

New updates have been pushed. I wrote some educated guess below, they MIGHT be wrong!

GL Exclusive Trial

  • New dungeon called The Torturous Trio
  • Some new items that might possibly go along with it:
  • Shield: "A shield so heavy that only the greatest warriors in the world are able to use properly. The bones of different mystical creatures make up for the bulk of its great weight, and help to make the shield more durable than most. The mystical properties of the bones also add an innate resistance to all elements as a bonus."
  • Materia: Boost MAG by 40% and DEF, SPR by 10%

Possible First Batch 7★ Awakening

  • Some 7★ localization have been updated strangely only to several units: Ramza, Delita, Dark Knight Cecil, Luneth, Dark Fina, Orlandeau, Marie, Wilhlem, Seabreeze Dark Fina, Gilgamesh, Olive.
  • Olive is notable since it's the only GL exclusive to receive 7★ placeholder and such.
232
743 comments

Plz u/Cysidus, don't let us like this! What are the descriptions for Olive ???

see more
Original Poster3 points · 2 months ago

Only placeholder for descriptions. They aren't really filled except for summon quote, which is the same (you can't summon a 7*)

158

New Enhancements

https://ghostbin.com/paste/cobdq

New Dungeons

  • Madam's Manor is likely in now.
  • Golem/Carbuncle 3*, story dungeons, Chamber of Crystals - Orange & White PRO
  • Orange and White Supercite expedition added

New Items

Divine Blessing (Materia)
HP+15%, Auto-Regen, EXP 1.3x

2nd Anniversary Ring (Accessory)
ATK DEF MAG SPR+10, EXP 1.3x

2nd Anniversary Earring (Accessory)
ATK DEF MAG SPR+5, Decrease chance of being targetted by 50%

K Producer Glasses (Accessory)
SPR+3, Resist Blind+100%
Note: 500k sell price

K Producer Jacket (Clothes)
DEF+7 SPR+3, Increase chance of being targetted by 15%
Note: 1M sell price

A lot of new tickets.

Unstackables

L Shield Arts and H Armor Arts are added to the unstackable list. You can't get them more than once so this is done just to deter injection.

Localization

Two-handed, the skill from guns, is now called Dual Guns to avoid confusion.

158
378 comments
143

Just Cause 3 Units

Animation: Link (Credit /u/sanktanglia)

Rico Rodriguez

Tether
Tether is no longer chosen enemy skill, it's just a single damage/stop

Triple Spray
Triple Spray is no longer chosen enemy skill, just 3 damage (7 hits each) to random enemies
The frame is unique, it's 7 frame delay continuously, if it hit 1 enemy, from 42 to 182. Not only does this have high hit counts (21 per cast), it has backload damage too, pretty much guarantee close to 4x avg chain mod.

Chaos Object Homing
Changed from weird walking thing to standard Octaslash family, gumi's new favorite.

Master Saboteur
Additional petrify resistance

Mario Frigo

Rebel drop - Dionysus PLDS-H
Divine Ruination frames

His TMR has machine killer 50%. and seems to stack, but this might be changed later. RIP, changed to not stack.

Annika Svennson

I've got this!
Chainsaw frames

Teo

Enhancements

No new enhancements, but enhancement descriptions are added.

Zargabaath

Rejuvenate
(+1) Regenerate HP and MP for one ally over time
(+2) Boosts HP and MP recovery amount over time (high) Boosts turns in effect for HP and MP regeneration over time (mid) Automatically revive an ally one time. Increases MP consumed (great)

Archadian Light
(+1) Boosts ATK, DEF, MAG and SPR increases (mid) Increases MP consumed (mid)
(+2) Boosts ATK, DEF, MAG and SPR increases (mid) Boosts turns in effect (low) Boosts resistance to stop. Increases MP consumed (great)

Word of Law
(+1) Boosts turns in effect (low)
(+2) Boosts damage reduction (mid) Boosts turns in effect (low)

Authority
(+1) Boosts ATK increase (low) Boosts MAG increase (low)
(+2) Boosts ATK increase (low) Boosts MAG increase (low) Boosts DEF and HP when equipped with a sword or large sword. Boosts SPR and MP when equipped with a katana, hammer, or spear

Ability description with number: Boost ATK by 50%, DEF/HP by 20% when equipped with a sword or large sword, and MAG by 50%, SPR/MP by 20% when equipped with a katana, hammer, or spear

Ashe

Power Seeker
(+1) Boosts MP when equipped with a sword
(+2) Boosts ATK and MAG increases (high) Boosts HP when equipped with a sword

Heaven's Fury
(+1) Boosts damage amount (mid) Boosts HP restoration amount (mid)
(+2) Boosts damage amount (mid) Boosts HP restoration amount (high)

Rasler

All Resist Light
(+1) Boosts turns in effect (mid)
(+2) Boosts light resistance increase (mid)

Royal Obligation
(+1) Boosts turns in effect (low) Boosts damage reduction when active (mid) Boosts chance of taking physical damage (mid)
(+2) Boosts turns in effect (low) Boosts damage reduction when active (high) Boosts chance of taking physical damage (high) Boosts DEF and SPR. Increases MP consumed (high)

Vanguard Slasher
(+1) Boosts SPR when equipped with heavy armor
(+2) Boosts HP when equipped with heavy armor. Boosts HP, DEF and SPR when equipped with light armor

Xiao

Perfect Balance
(+1) Removes skipping of next turn. Boosts ATK and DEF increases (high) Boosts HP restoration amount (great) Boosts MP restoration amount (high)
(+2) Boosts ATK and DEF increases (high) Boosts HP restoration amount (great) Temporarily adds chance of counterattacking when an ally receives a physical attack. Increases MP consumed (high)

Unleashed Chakra
(+1) Boosts ATK increase when berserk (high) Boosts chance of being targeted (great)
(+2) Boosts ATK increase when berserk (high) Reduces damage taken for three turns for self. Automatically revives caster one time

143
431 comments

Thanks! u/Cysidus has the name of this event/trials been data-mined or translated yet? Do we know what it will be called in GL?

see more

It'll probably be called "2nd Anniversary Short Story". You can check nemeses page and find the short story section.

2 points · 3 months ago · edited 3 months ago

Thanks this is incredible, been trying to work this out for months

Edit: Any idea how POD chaining interacts with this? Units appear to both walk but to different locations (maybe the difference between move type 1 and 2?)

Edit2: Also do you have any idea if it's possible to calculate the "offset" by the move/motion type? Currently its a hidden value as far as I can tell but I'm definitely not as proficient at reading data as others here

see more
3 points · 3 months ago · edited 3 months ago

If it's AoE you will walk to the middle, instead of in front of the enemy for ST.

Their offset cannot be datamined.

Every type except "None" have a walking component, as they will go back to their starting position for each cast so they are always a variable. There is no easy way to determine the offset for walk since each enemy will have different location sent by the server every time you enter a battle, as that data isn't stored in the client.

You will have to find an offset formula based on their euclidean distance, and datamine their location every time there is a new enemy you want to calculate.

I'm trying to find a decent example but an offset out of the norm (not 16) isn't always linked to moving chainers, I was wondering if you could find any correlation at all with it

Found one: Onion Knight's Onion Slice has an offset of 14, but has the same move type (4) and motion type (2) as Divine Ruination, which has an offset of 16, I guess it's not linked to either of those values

see more

Yeah those aren't listed in the data as far as I'm aware. It must be handled by the animation system and something is causing them to have lower delay than usual.

Load more comments

153

Rico Rodriguez

https://exvius.gamepedia.com/Rico_Rodriguez

Triple Spray
7 Hits, Idle
20, 27, 32, 39, 46, 53, 60★
Attacks 3 times, can be DWed for 6 times

Chaos Object Homing
10 Hits, Walk
2, 10, 18, 26, 34, 42, 50, 58, 66, 74

For his TMR, the evasion is usable by everyone, while ATK+20% is for JC units only.

★ Frames clarification: It has same frame delay as Divine Ruination but different startup frame. However, I've found out that Ang's similar skill types have an unaccounted delay per cast. It's likely that this type of skill has a latent delay to it. So in short, we don't know exactly if this will chain or not until we get our hands on it.

King's Knight Enhancements

https://ghostbin.com/paste/srnsv

2nd Anniversary Exchange

Uses 2nd Anniversary Medal to exchange. The anniversary countdown bonus has 1400 medals, and there might be more.

Name Price Limit
10+1 Summon Ticket 1200 1
Trust Moogle 5★ 900 1
4★+ Guaranteed Ticket 600 1
Rare Summon Ticket 200 1
2nd Anniversary Ticket 100 4

World Cup Stuff

New Materia

Keeper's Gate: Increase DEF and SPR (15%)
Defender's Barrier: Increase HP (15%) and DEF/SPR (5%)
Midfielder's Potential: Increase ATK/MAG (15%)
Striker's Roundhouse: Increase ATK (20%)

New Item

Soccer Jersey (Clothes)
ATK+7, DEF+23, Effect: Evade (10% evasion)

NRG Restore Potions

Cap increased from 199 to 999.

153
385 comments

Hey, u/Cysidus could we trouble you to clarify this please? Also off topic, but any chance of the wiki listing the summoning rates for the 10% and 30% rainbow tickets?

EDIT: Saw the footnote for the evasion, thanks!

see more
Original Poster7 points · 3 months ago

ATK+20% is for JC units only, the rest are usable by everyone.

The exact summon rate for those are still unknown, since it's not listed in gacha rate list, either GL or JP.

138

FFIV Units

Pure Summoner Rydia

  • MAG+20% => Rod Mastery (+50%) Replaced, not new addition
  • Eidolon Bomb Explosion: 18x => 21x

Atoning Dragoon Kain

  • Piercing Darkness/Aqua/Air: 11 hits => 14 hits, Martial Arts - Heaven Shift frames
  • Sonic Gale: Wind imperil added, frames changed to Piledriver+2 frames
  • Dragon Killer (Phys 50%) => Dragon Killer+ (Phys/Mag 75%) Replaced, not new addition

FFIV Exchange

  • Gungnir available for 12k
  • Carnelian Signet's counter chance increased from 10% to 40% (max 1/turn)
  • Frying Pan adds 15% HP
  • Trust Moogles, limit 2 each: Love, Brotherhood, Arcturus, Ashe's Ring, Sworn Six's Pride - Wind, Proud Fencer, Leichtpanzer, Aqua Blade, Tonitrus
  • New materia are now limited to 8 each instead of 4.

Translation

  • Degumin => Tegmine
  • Adferra => Aldhafera
  • Note: The wiki was using Adhafera, but Aldhafera is also a proper designation. Other designations: Adhafera, Aldhafera, Adhafara, ζ Leo, 36 Leo, BD +24°2209, FK5 384, HD 89025, HIP 50335, HR 4031, SAO 81265, GC 14107, NSV 04804, WDS 10167+2325A.
  • Many minor changes to skill names.

Summon Drop Rates

The drop rates page, found in the summon tab, has been changed. There is now an extra button to load the detailed summon rate. It doesn't work the page works on some people but not on others.

Enhancements

No new enhancements, but King's Knight's enhancement descriptions are added.

Ray Jack

The Stuff of Legend
(+1) Boosts light resistance increase (mid) Boosts ATK and DEF increases (high)
(+2) Boosts turns in effect (mid) Boosts ATK and DEF increases (high)

Sword Mastery
(+1) Boosts ATK when equipped with a large sword or katana
(+2) Boosts ATK increase when equipped with a large sword or katana (high)

Order of the Blue Wing
(+1) Boosts damage reduction when active (high) Reduces chance of taking physical damage (high) Boosts DEF and SPR
(+2) Boosts damage reduction when active (high) Reduces chance of taking physical damage (great) Adds chance of escaping death when HP is above a certain point reduction when active (high)
Ability description: Boost DEF and SPR by 20%, chance of taking physical damage for ally, and chance of escaping death when HP is above a certain point

Sacred Strike
(+1) Boosts turns in effect (mid) Reduces MP consumed (low)
(+2) Boosts damage amount (mid) Boosts hit count (low)

Kaliva

Promotion
(+1) Boosts SPR increase (mid) Boosts turns in effect for SPR increase (low)
(+2) Boosts SPR increase (mid) Boosts turns in effect for focus healing (low)

Icicle Press
(+1) Boosts ice and water resistance reductions (high)
(+2) Boosts damage amount (mid) Boosts turns in effect for focus magic (low)

Path of Wizardry
(+1) Boosts MAG. Boosts MP
(+2) Boosts MAG increase (mid) Boosts SPR
Ability description: Boost MAG by 50%, SPR/MP by 20%, and boost MAG when armed with a one-handed weapon with the other hand empty

Barusa

Adventurer's Guardian
(+1) Boosts damage reduction rate (mid)
(+2) Boosts turns in effect (low) Increases MP consumed (high)

Protector of Olthea
(+1) Boosts maximum damage reduction when active (mid) Boosts chance of taking physical damage (low)
(+2) Boosts maximum damage reduction when active (mid) Boosts chance of taking physical damage (low)

Force Field - Magic
(+1) Boosts magic damage reduction (low) Boosts SPR increase (mid)
(+2) Boosts SPR increase (mid)

Force Field - Attack
(+1) Boosts physical damage reduction (low) Boosts DEF increase (mid)
(+2) Boosts DEF increase (mid)

Toby

Grand Larceny
(+1) Boosts damage amount (mid) Boosts wind resistance reduction (low)
(+2) Boosts damage amount (high) Boosts wind resistance reduction (mid)

Sleight of Hand
(+1) Boosts damage amount (low) Boosts ATK increase (mid)
(+2) Boosts damage amount (low) Boosts ATK increase (mid)

138
423 comments

According to EvilLaughtet its still 15%... So conflicted to who I shoulf trust :/

see more

New data update changed it to 15%.

153

Enhancements

Full dump: https://ghostbin.com/paste/wpkpt

Small correction: (+1) Mystic thrust is now 8 hits, same frames as Mirage, Circular Saw, Octaslash, etc. (+2) Enhances Breath imperil if used after.

Update: Both Mystic thrust (or blitz) enhancements change them into non moving skills, so it does chain with Circular Saw and Octaslash, but not Mirage (unless used by Olive)

Translation

There are a lot of translation fixes for FF4. e.g. Studious Dragoon Kain => Atoning Dragoon Kain.
This doesn't mean FF4 is next week, btw.

The cute character called Potchika and their entire species have been renamed to Whyt. This is actually an FF canon, see: http://finalfantasy.wikia.com/wiki/Whyt

Nagi of the Iota Star description changed from male to female pronouns.

Yellow Balloon

It's 20% increased chance to be targeted, not 15%. Changed again to 15%.

153
499 comments
153

Note: Gumi frequently pushes several updates throughout maintenance, either adding missing data, removing data that shouldn't be there, or changing wrong data. This post will be updated to reflect that when it happens. Please come back after the maintenance finished to see the latest info.

Since this is a quick peek, I won't be listing known or unchanged stuff from JP.

Expedition

Supercite expedition now cost 7500 and rewards you 2 supercite each. Added new Violet and Yellow Supercite expedition. Same bonus unit and item, slightly different stats (MP instead of ATK, the rest are same).

Dungeon

New chamber of crystal for Violet and Yellow Supercite is added.

Items

The reward from the fanart raid are all GL exclusive, but they have same stats as JP's item counterpart, just different name and icon.

Santa's Hat II => White Bandana
DEF+9, MAG+15%

Santa's Clothes II => Vestment of Prayers
DEF+21, SPR+15%

...etc. Check in-game news for the rest.

Retranslation

Frost Fall => Frostbite
Elfreeda's Frost Fall not Christine's

Enhancements

No new enhancement, but new descriptions are added. NO REBERTA DESCRIPTION YET.

Mercenary Ramza

Blade of Justice
(+1) Boosts damage amount (mid)
(+2) Reduces ATK and MAG for one enemy. Boosts effect (high) and turns in effect (low) of weapon break and mind break next turn

Branded Heretic
(+1) Boosts SPR with equipped with a robe
(+2) Boosts ATK and DEF when equipped with light armor or heavy armor

True Justice
(+1) Boosts DEF and SPR with equipped with a heavy shield
(+2) Boosts DEF and SPR increases (mid) Boosts HP

Stone Throw
(+1) Boosts damage amount (high) Targets all enemies. Temporarily increase chance of being targeted for self. Increases MP consumed (high)
(+2) Boosts damage amount (great) Boosts turns in effect (low) Reduces damage taken for 3 turns for self. Increases MP consumed (high)

Zyrus

Blood Scar
(+1) Reduces HP consumed (mid) Boosts MP restoration amount (high)
(+2) Reduces HP consumed (mid) Boosts MP restoration amount (high) Fills own LB gauge

Blood Rage
(+1) Boosts turns in effect when active (low) Increases HP required for activation (high)
(+2) Boosts limit burst fill rate increase when active (high) Increases HP required for activation (high)

Blood Rend
(+1) Boosts damage amount (great) Fills own LB gauge. Removes the need to use flare on previous turn for boosted damage
(+2) Boosts damage amount (great) Boosts LB gauge increase (low)

Blood Pulsar
(+1) Boosts damage amount (low) Boosts consecutive use damage (low) Fills own LB gauge
(+2) Boosts damage amount (low) Boosts consecutive use damage (low) Boosts maximum damage from consecutive use (high) Boosts LB gauge increase (low)

Orran

Nameless Song
(+1) Boosts active ability effect (mid)
(+2) Boosts active ability effect (high) Increases effects of random abilities. Increases MP consumed (high)

Durai Papers
(+1) Boosts MAG and SPR increases (high) Reduces MP consumed (great)
(+2) Boosts MAG and SPR increases (mid) Boosts fire, ice, lightning, water, wind, earth, light, and dark resistances increase (low)

Writer of History
(+1) Boosts SPR every turn
(+2) Boosts SPR increase (mid) Boosts fire, ice, lightning, water, wind, earth, light, and dark resistances

Meliadoul

Heaven's Blessing
(+1) Boosts DEF and SPR increases (low) Reduces damage taken for five turns for one ally
(+2) Boosts DEF and SPR increases (mid) Gradually restores HP for one ally. Increases MP consumed (high)

Chantage
(+1) Boosts recovery amount (low)
(+2) Boosts turns in effect (mid)

153
304 comments

/u/Cysidus, how did you get the image with Madam's Manor on the wiki?

Could you give us the link of this news?

see more
Original Poster2 points · 4 months ago

I've made it myself from the in-game background image.

There's no in-game news regarding Madam's Manor, but it should be released in this story update.

4 points · 4 months ago · edited 4 months ago

Just want to remind everyone that the wiki is editable by everyone, if there's any missing or wrong info please contribute by editing them, otherwise it will stay missing or wrong.

You can edit clicking on the wiki button > edit source or hovering the section > edit source.

235

FAQ

When's Hyoh?
September.

How long is the content gap between GL and JP?
9 months.

When's 7★?
If it follows JP it should be early August. IF it's delayed I don't see it delayed further than Hyoh release, or they'll be missing a lot of opportunity there, unless we're not going with the JP awakening system.

Which (non-collab) events are late in GL?
I wouldn't call it late, but FF4 event is swapped with FF7, which pushes it back. No other unreleased events are late, we pretty much have caught up with JP in the same timeline.

What's the JP event schedule looks like?
From recent months it's pretty much locked with:

  • Exchange event, FF. Always on the 1st day of the month.
  • Story event, FFBE.
  • Steel Castle Melfikya. Often called item world.
  • Raid event, mostly collaboration.

JP also rerun exchange events, but it's not new event, and you can't purchase items you have previously purchased. Before item world, there were only 3 new events per month for a while.

3!? But there are 4 weeks in a month!
That's not a question. But yes, they were stretched to ~10 days each, or the story event ran 2 weeks with nothing else.

This is pretty much why we're starting to see rerun events or no new event for a week. If you take out the item world and collab, we're left with just two events per month from JP.

Rough event schedule

Rough event schedule. You can find the table used in Events wiki page.

Small correction: "Repeat event" should be "repeat collab", as the event itself might not be the same.

Update schedule

I've added this into Update Schedule wiki page.

Help needed: The JP update history on that page has been pretty much abandoned. We'll need volunteer to help maintain the list.

Miscellaneous

Maintenance

  • Once per week, on Thursday.

News

  • Once per week, usually on Tuesday or Wednesday.
  • Usually added during reset or a couple hours after.

FFBE YouTube video update

  • Once per month, usually on Monday of early-mid month, before any hyped event or feature.
  • Usually added during reset.
  • Other videos like guide or battle demonstration have no clear pattern.

Content

New event and summon

  • Once per week, on Friday.
  • Event and summon are largely tied together, with some exception.

Story event

  • Once per month, usually early-mid month. Following order from JP story events.
  • The most stable content update by far, with only one exception on August 2017 having two story events, but corrected immediately by having no story event on the following month. There has been no exception to the event order.

Exchange event

  • Usually once per month.
  • Event order is usually swapped around between 1-2 months compared to JP, but largely remains the same.
  • Always contain second week event, either exploration or challenge event.

Raid event

  • Usually once per month.
  • In JP, raid events are often associated with collaboration, which is why raid event are the most unstable and unpredictable event in the schedule. Many events are either modified, came very early/late, or don't come to GL at all.
  • Always contain second week event, either exploration or challenge event.

Seasonal and holiday event

  • All seasonal and holiday events are GL exclusive.
  • Observed events: Lunar New Year, Valentine, Easter, Autumn Moon, Halloween, Christmas.
  • These events combine some elements from other event types and may contain unique gameplay mechanics.

Story

  • Once per month, usually mid-end month. Following order from JP story.
  • As with story event, story update is one of the most stable content update. It's commonly used to compare content timeline with JP. Though there has been one exception, which made the timeline change from 8 to 9 months gap between GL and JP.
  • The one exception took place in Zoldaad story-line where it's split into 3 months instead of 2 months.

Trial

  • GL is very late compared to JP. In GL, they slowed down the release of trial due to unknown problem. In the same timeline, JP ramped up the release of trial to twice per month, one for Chamber of Arms, and one for Chamber of the Fallen/Indignant.
  • Unless the problem persists, you can expect at least one trial per month.

Enhancement/Ability Awakening update

  • Once per month, usually mid month.
  • Might happen twice per month if it's special awakening tied to an event.
  • Does not follow JP order, nor does it have the same awakening. Some are adjusted, and their cryst changed.

Feature

  • No clear pattern, but they are usually on time or early compared to JP.
  • Some feature might be skipped or replaced, like friend level or Chocobo expedition.

Reward

Free daily summon

  • Starts from the first Friday of each month, for 14 days.

10+1 Ticket and/or 5★ EX Ticket

  • Given from daily login bonus. Contains either 10+1 Ticket or 5★ EX Ticket on 28th day.
  • On May 2018, both tickets are rewarded on the same month.

Arena and raid reward

  • Weekly arena rewards are given 2 days after it ends.
  • Monthly arena rewards are given within a week after it ends.
  • Raid ranking rewards are given within a week after it ends.
235
110 comments

What does it mean by fair game collab? I really want a Valkyrie Profile collab on Global and I'm waiting for any sign of a confirmation :c

see more
Original Poster3 points · 4 months ago · edited 4 months ago

It means that nothing is really stopping gumi from releasing them, unlike Monster Hunter.

  • Bravely Default has one JP only mobile game unit, which can be easily changed or removed.
  • Star Ocean collab'd with the JP only mobile game, but none of the units are exclusive to that game.

I forgot to mention SaGa collab also, but that series isn't really popular here, and most aren't localized.

So from now on we are gonna get a 10+1 ticket and a 5 star ticket each and every month?!

see more
Original Poster4 points · 4 months ago

We don't know. I've changed the wording.

u/Cysidus
Karma
4,363
Cake day
April 8, 2012
Trophy Case (1)
Six-Year Club

Cookies help us deliver our Services. By using our Services or clicking I agree, you agree to our use of cookies. Learn More.