I'm trying to build a status melee weapon using Condition Overload, and I'm not sure what status chance I should settle for.
Is 80% status good enough on a polearm (lesion here), or should I aim for 100% ? I can get to 100% (and beyond) with Weeping Wounds, but I'm not sure it's worth the mod slot.
I'm wondering the same thing about primaries and secondaries. I guess there is no set rule and it depends on the firerate of the weapon ?