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HoraryHellfire2 commented on a post in r/RocketLeague
SeeSea123 6 points

It was probably a diagonal flip, the nose of your car stays forward pretty much the whole time (a little directional change is about it) meaning you can boost through it if you've positioned yourself correctly

HoraryHellfire2 1 point

A proper speed dodge has your dodge facing 90° to the side, not forward. You should watch Rocket Science's video here. Even he says at some point to have your car diagonal and dodge diagonally the opposite direction. This would leave your car facing 90°.

HoraryHellfire2 commented on a post in r/RocketLeague
Aalacrity 1 point

I wish I was exaggerating about that, prolly should took a screen shot. But yeah like I said earlier, I wouldn’t mind it as much if it was more even.

HoraryHellfire2 3 points

https://i.imgur.com/ajWhak0h.jpg

This was an instant queue in Standard during peak hours. 11 months ago, but they've obviously done little about it.

HoraryHellfire2 commented on a post in r/RocketLeague
Kruzil 1 point

Link?

HoraryHellfire2 0 points
Kruzil 1 point

If No Man's Sky can add co-op, if Rainbow Six: Siege can bounce back from being a buggy mess in beta, and if Warframe can grow into the giant success it has over the years; I would say adding teams to Rocket League is possible.

I'm sure they disagree about it now, but when new leadership comes along and says, "Hey, let's do this!" Maybe then we can see it on the drawing board again.

HoraryHellfire2 1 point

Possible, just not in the near future. And, I doubt there will be new leadership for a loooong time because Dave loves RL just as much as the other devs.

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HoraryHellfire2 commented on a post in r/RocketLeague
UtopianShot 6 points

pinch shot: when a player 'pinches' the ball essentially squeezing the ball between the player and the floor, at the right angle it can gain a massive amount of speed from no where.

flip resests: after you use a flip you cant use it again but, if all four wheels of you car are touching the ball it 'resets' your flip so you can flip again. It is also possible to go off of the ceiling and from the inside of the goal.

ceiling shots: where a player falls of the ceiling allowing them to keep their flip forever because the never actually jumped. so the can go off the all the way from the other side of the pitch and still have their flip

double touches: this is usually off of the back board. the player will hit the ball towards the backboard instead of the goal then follow ot up in the air and redirect the bounce of the wall into the goal

id like to add these are higher level mechanics so wait till you have down the basics before you try to do them in game.

HoraryHellfire2 1 point

You don't need to fall off the ceiling for it to be a ceiling shot. You can jump off of it and it still be one.

HoraryHellfire2 commented on a post in r/RocketLeague
HoraryHellfire2 2 points

It would show the raised settings. It doesn't save graphics settings.

WhatIsHam 1 point

okay, would it perform the same or slightly better than if i was actually ingame?

HoraryHellfire2 1 point

Not sure, sorry.

HoraryHellfire2 commented on a post in r/RocketLeague
ytzi13 2 points

They're about the same. It's all relative, even though OC players have a performance advantage. When I play in PS4, I'm just as good as I am on PC, but also use my monitor for PS4, which is an important factor as it removes any noticeable input lag (and it's also freesync). Going from console to PC won't make much of a difference in skill level, though the transition from console to pc is easy whereas pc to console could be very difficult if there was any input lag from playing on a tv. A lot of people claim that there is an instant skill increase, which I disagree with and rather think is a placebo effect that you would get from creating a new account on any platform.

HoraryHellfire2 1 point

Consoles do have innate input lag caused by their OS.

ytzi13 0 points

Of course they do, but I'm saying that it's negligible. I switched back and forth for several season until very recently and there was no noticeable difference. I often felt that I played better on PS4, actually.

HoraryHellfire2 1 point

It's not negligible. Its roughly 50ms, and I play like a Platinum on console with a monitor.

HoraryHellfire2 commented on a post in r/RocketLeague
lohkeytx 1 point

yeah but how did it shaft them? did they setup a purple-themed celebration party that they now have to re-plan? Probably not. Did they buy purple themed clothing and have it iron-stamped with celebratory images? Probably not.

It doesn't really shaft anyone. Im' still an advocate of them just getting rid of item-based season rewards.

HoraryHellfire2 1 point

It shafted them because they played all season expecting something, only to get something else because Psyonix didn't communicate a change like this ahead of time like they normally do. It's a negative for the people because they don't know if Psyonix will communicate things in time like they should. It's a negative for Psyonix because the community loses more and more trust in their ability to communicate.

lohkeytx 1 point

They would have played all season anyway.

HoraryHellfire2 1 point

Either way, it's a net negative because people will trust Psyonix less on communicating. You're only thinking about the short term result, not the aftermath. Also, it's the principle of the thing, not the thing itself.

HoraryHellfire2 commented on a post in r/RocketLeague
data-crusader 1 point

Times are definitely changing - can't wait to see where RL goes in the next couple of years. Would you be open to doing any playing with/coaching of an eager-to-learn champ 2?

HoraryHellfire2 1 point

Honestly, I haven't had internet in 3 months and am not sure where my skill is at. Plus, even when I was for sure a GC, I always had trouble coaching Champions since they're still close in skill.

data-crusader 1 point

Shoot man, sorry about your internet situation. Still playin' Rocket League? Got internet now?

HoraryHellfire2 1 point

Playing offline as much as I can to not be a potato (hardly helps). I should be getting internet in the next 2-3 weeks hopefully.

HoraryHellfire2 commented on a post in r/RocketLeague
BreathalyzR 1 point

I would love some advices. I used Win+Alt+R to get the video first. I cut the scenes on Premiere Pro, but when I exported into a gif, it was not smooth at all... I have a MSI laptop with a gtx960m, I don’t know if it’s enough to render properly. So I exported the scenes into a avi video, and I converted into a Gif using ezgif.com, the result was more satisfying even if it is far from perfect.

HoraryHellfire2 1 point

So you don't have Sony Vegas? I'm surprised, because it looks awfully a lot like Sony Vegas resampling. Nevermind, my tip was useless.

BreathalyzR 1 point

No, maybe the ezgif website uses Vegas... idk. Thanks tho for trying to help !

HoraryHellfire2 2 points

Well, use gfycat next time. http://gfycat.com. It will have both video and gif forms.

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HoraryHellfire2 commented on a post in r/RocketLeague
inVizi0n 0 points

...really? I don't know anyone who doesn't fight constantly with Psyonix goalposts. Didn't it happen in an RLCS match last season?

HoraryHellfire2 1 point

It's disheartening to see it diagnosed as a desync issue when it really is a problem with the goalposts. Last year's January update didn't fix the problem, only reduce it.

Psyonix_Devin 7 points

Interesting - what platform are you playing on, OP? If PC, would love to get the Replay file from you.

EDIT: Initial diagnosis is it's a server/client de-sync, not a physics issue. (Similar to when a ball magically course-corrects mid-air right after a hit or near-hit.)

HoraryHellfire2 6 points

I have a training pack that shows glitchy post bounces. Even the game's predicted shot in the shot creation shows spots on the post that cause glitch bounces.

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HoraryHellfire2 commented on a post in r/RocketLeague
Psyonix_Devin 18 points

We're disassociating Season Rewards from the color of the Rank/Tier they represent, which will let us produce some truly awesome SR content for the forseeable future. I realize many may dislike the combination of this move + doing it for the first time with Player Banners, but it will pay dividends in future seasons.

HoraryHellfire2 4 points

I don't think it was a good idea to disassociate color from rank reward without communicating it a season ahead of time. People played the entire season expecting the rewards to follow the pattern that has been set since Season 1, only for the end of season announcement to randomly break that pattern. Season 7 should have ended with the rank colors on the rewards, but the announcement should have said that Season 8 would no longer have the restricted color scheme.

As well, many don't appreciate that GCs, Champs, and Diamonds share the same reward Goal Explosions, even if it's an extra.

HoraryHellfire2 commented on a post in r/RocketLeague
Lootman 1 point

https://www.rocketleaguereplays.com/replays/79bcc611-477f-9339-36ec-c88d8e48dcab/

Hi it's been 2 days but I've taken what you said and here's my most recent replay, it's my first game I've had a champion in my match and it was exciting to see

https://i.imgur.com/ZbDYHD1.png

That's from my diamond 2 standard (not the plat one i was trying to improve) but can you see if I'm actually goalkeeping correctly? I'm trying to follow the backpost goalkeeping vid but I don't know what situations I shouldn't be doing it in

I'm really trying to hit champion this season and I feel I might be able to make it.

HoraryHellfire2 1 point

I will be using the timer at the top of the replay to point out things.

4:42 - You rotated backpost correctly (however only because you went for boost and the ball began to switch to the other side).

4:31 - You should have rotated back post, going further back left instead of toward the middle of net. By not rotating backpost, it made your save more difficult to do.

4:03 - Should go closer to the backpost.

3:44 - Good backpost rotation, but you lingered too long. You should have kept going, but slowed down. Instead you hit the brakes and reversed while a teammate was behind you, this getting bumped.

2:36 - While it is good you backpost rotated, you came in too fast, especially when it was obvious that your teammate had possession. Should have slowed down sooner and maintained it until you were at the back post, then stop (since both teammates were in front of you).

2:28 - It looks like from your view that McKay was rotating backpost (he was), so you should have rotated out immediately. Because you didn't, it made the next move you make a double commit. It wasn't his fault necessarily because your improper rotation and you bring slow signaled him to go.

1:51 - Should have rotated closer to the post and slower down sooner. Both your teammates are in front of you and on the ball. There's no reason to travel that fast as the last man back here. This caused you to sit in net and reverse soon after.

1:49 - McKay again was rotating backpost, you should have rotated out immediately.

1:28 - Slow down sooner and maintain a very slow speed, both teammates far in front, ball not even close, and you're last back.

1:13 - No need to backpost, ball is far in their half.

0:50 - Damos is coming in for backpost, should have rotated out immediately. It allowed Damos to cut, and McKay soon after.

0:12 - Should have began rotating back post, grabbing as many small pads as you can on the way there. You could have even grabbed the other corner boost when you realize the opponents didn't have a shot.

 

I would talk about some else other than the backpost, but I don't have time atm. I can look for other habits to fix when I have more time.

HoraryHellfire2 commented on a post in r/RocketLeague
ChalkboardCowboy 2 points

I remember an MMR recalibration but it was after Season 3. Still, anyone who got into GC that way was not far from it anyway, so they're good players. This post, and the "S3GC=lol" meme, are about the ones who boosted there.

HoraryHellfire2 3 points

The rank recalibration was in Season 3. Source. Season 3 started on June 19th, 2016, while the recalibration was in October of 2016. With Season 3 lasting about 10 months.

ChalkboardCowboy 47 points

Edit: Seems like my memory is a little off; check out the replies.

Season 3 was loooooooong, and boosting was way easier*, so the result was a ton of GC's.

*Because of the way matchmaking worked with big rank differences. If you had a Champ 3 and a Bronze 1 queueing doubles together, it would literally average them out and put them against a team of Golds for an easy win with full MMR reward. Even if it's a legit Bronze, the Champ guy can 1v2 them easily. The ranks were different back then but you get the idea.

HoraryHellfire2 4 points

Not for season 3. Well the first month or two it was possible, but Psyonix reset them (those who had a large percentage of their matches in Season 3 with large disparity parties) then changed the system to be highest in the party. Then they yet again changed it soon after to be a weighted average, while Champion ranks were still based off the highest.

Though Season 2 was very susceptible to Smurf Party Abuse.

Tagging /u/qwertiful so they can see.

So many GCs came from the rank recalibration allowing the top 0.2% to be GC, which grew to the top 0.3% relatively soon after. Compared to now which is like the top 0.07%. And the fact that you only needed to hit the rank once. Also boosting services were in their prime here, I believe.

HoraryHellfire2 commented on a post in r/RocketLeague
luckytaurus 1 point

I know my rating. Its 1525. But what rank is that lmao am I 600th in the world? 150th? 5000th? Only the people in the top 100 can see their rank, but in asking if theres a way to see my rank beyond the top 100

HoraryHellfire2 1 point

Saying "rank" is ambiguous then. It could mean the icon, rating, and the top "x" placement, because people use it in all of of those context.

No there's no way to know your placement in the world unless you are Top 100

luckytaurus 1 point

I just can't find where you can see your ranking. Am I blind? I can only see the top 100 and nothing beyond that.

HoraryHellfire2 1 point

GCs and above can see their rating in the matchmaking menu. If you're not GC, then you have to use third party websites.

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HoraryHellfire2 commented on a post in r/RocketLeague
IDanielsIDK 7 points

I use Breakout and Dominus maybe sometimes planks and look were I am... The Octane meta is just in your heads because it is the most-used car but in the end it isn't better than the rest. Watch the Rocket Science series on YouTube for exact data.

Edit: most people here are talking about how it "feels" when in the end the gamedata says something completly different so don't just hate on me and think about it first.

HoraryHellfire2 -2 points

It's hard to trust data on things that rely on personal ability and playstyle, which change depending on the individual.

Hypertension123456 -7 points

It feels right because that is what you see everyone else using. That is the natural instinct, to be part of the crowd.

HoraryHellfire2 1 point

Sorry, no. It feels right to me, and I've been playing on it a lot since before it became the crowd choice. August 21, 2015 is when I started, and I used it a lot alongside the Breakout and Dominus, until v1.16 (or v1.17, not at a PC to easily check) the Breakout, then I moved to Octane as a main car.

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HoraryHellfire2 commented on a post in r/RocketLeague
-k0vu 5 points

/u/HoraryHellfire2 and /u/GlennyBoi

There are 2 types of people on this planet

HoraryHellfire2 1 point

I don't understand...

notdaltonarnold 1 point

I think he’s talking about how the ball bounced in without anyone hitting it

HoraryHellfire2 5 points

Oh. /u/WhovianForever, the spin of the ball changes the velocity when it contacts a surface. See how you can see the ball spinning clockwise from the camera perspective? Clockwise is spinning toward the goal if it landed on something below it (and it would go in the opposite direction if it touched a surface above it).

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HoraryHellfire2 commented on a post in r/RocketLeague
T3nt4c135 1 point

The breakout is by far the worst family in the whole game. I think Psyonix should buff the breakout and then make more presets for it.

HoraryHellfire2 1 point

It's not by far the worst. The cars aren't soooo different to warrant "by far". And plus, I'd rather use Breakout over Plank and Hybrid. Breakout has the length of Batmobile practically, so it has nearly the same advantages for dribbling, air dribbling, and flicks, without being so wide as to scratch the ground when air roll recovering close to the ground.

ShAMbotay 1 point

i thought that the further away the point of contact is away from the root joint, the less opportunity there is for a bigger angle? the angle of the shot is determined by the angle the ball is from the root joint, right? but then again, now that i say that, how do shots off the corner of the hitbox do what they do? lol

HoraryHellfire2 1 point

Aiming in this game is based off of center of mass to the contact point. Hence why longer cars change the shot more drastically. Psyonix also altered longer cars to run calculations to mimic shorter cars closer. You can find more about it watching Rocket Science's video on hitboxes.

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HoraryHellfire2 commented on a post in r/RocketLeague
Rust1v1 -1 points

They are probably season 3 grand champs.

HoraryHellfire2 0 points

Yeah, no. I said GCs. Not former GCs, lol.

HoraryHellfire2 9 points

It's not about proof for most people, I don't think.

Oh, and I'm sure that the GCs complaining surely aren't that great. /s

HoraryHellfire2 commented on a post in r/RocketLeague
hurry_cane 1 point

No fucking way.. so I might be hitting more aerials and shots than I believe I am? Because I swear there are times that I KNOW I made contact with the ball, because I can clearly hear the thump, and see sparks fly off the ball where I make contact. Yet, it doesn’t change its trajectory at all...

GFD this game really doesn’t want me to get better :(

HoraryHellfire2 1 point

You can make contact with the ball client side, but the client was ever so slightly wrong and wasn't a hit server side.

HoraryHellfire2 commented on a post in r/RocketLeague
Smaragdina00 1 point

Maybe they can. At least on Steam people used to smurf with Family Sharing, but they changed things so people can't play ranked with a shared Rocket League.

But people still smurf on PC anyway. :p

HoraryHellfire2 1 point

That's because steam is more helpful to developers. Console companies are more like dictators over game devs, while Steam works with them more.

HoraryHellfire2 commented on a post in r/RocketLeague
RiskeeRL -1 points

Yeah, I should have expected he was going for the “I’ll take the ball up our wall to center, and wave dash into our goalie” maneuver... 10/10

HoraryHellfire2 1 point

Being closer to a backpost rotation plus a U-turn powerslide would have allowed you to be faster. You don't need to predict the wall play from your teammate if you should have been faster anyway. You hesitated instead.

HoraryHellfire2 commented on a post in r/RocketLeague
CASH28 2 points

You basically summed up my game though.

I just get frustrated bc I'm doing what needs to be done, often forced to play majority defense while they chase and NEVER fully rotate... and they can't do anything. Then the match ends. We lose and they blame me.

HoraryHellfire2 2 points

If you lose, you aren't doing what needs to be done a lot of the time. There is almost always something you could do to help prevent the loss.

_thoughtless_ -4 points

So if your team sucks at clearing, sucks at centering, sucks at shooting, just play defense all day and let the timer run till infinity or better yet let your own teammates pass to the enemy side and waste your time okay got u

HoraryHellfire2 1 point

It's Gold. Literally all of them suck, including you. Get off your high horse. If you are as good as you think you are, you'd be out of Gold already. But instead you berate everyone that isn't you because you're a narcissist who doesn't see his own flaws.

I guarantee you make plenty of mistakes preventing you from rank up. I guarantee that Champion players can get out of Gold without worry, even Diamond players. Hell I could get out of Gold without boosting once. Or with boost but no jumping.

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HoraryHellfire

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