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Original Poster1 point · 5 days ago

The App is called Pathos if your looking to play nethack on a phone. It's a pretty good remake as far as I can tell. Also if you can tell, I messed up 4 bolders but filled in 3 with create earth scrolls. Now I'm screwed.

2 points · 5 days ago

There should be several methods of destroying Sokoban boulders, it just negatively impacts your luck if you cheat at Sokoban using them.

Also, Sokoban is an optional dungeon branch.

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Original Poster1 point · 5 days ago

Thanks. I'm just mad at myself for not taking it slower. I thought I was going to make it through without looking it up.

If that was my car I'd be so far up your shop owners asshole that he'd have to open his mouth so I could tie my shoes. Fixing it for free, and that means a new panel and respray, WHILE paying for my rental car (of equivalence to my own car) would be the absolute minimum I would accept.

No offense to you but that's some top quality bullshit right there and there's ZERO chance I'd be back.

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Original Poster12 points · 19 days ago

Understandable. Definitely would do all of the above. "Luckily" they arnt regular customer cars, Tesla service cars. But still a big deal when we have to tell them that a dog caused their cars to take an extra week

Keeping dogs in a case is the first problem with their behavior.

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Original Poster3 points · 19 days ago

I agree. Unfortunately that isn't under my control.

Oh my god...

it ...


it is...



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Here's your upvote for making me choke on my drink.

18 points · 1 month ago

I would expect them to total out very frequently. From what Ive heard any place that can repair them is few and far between, You can only get used parts because they don't sell them new and the parts are expensive as hell. Thanks to all that I'd expect repairs to cost a fortune. And realistically, from here it looks like a hood, fender, door, bumper, some suspension and misc. parts. That's enough to total out many cars with much cheaper parts.

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Original Poster10 points · 1 month ago

This place specializes in Tesla and gets the parts directly from Tesla. It's a fortune, but also surprising the lengths we go to repair some of these things. True Resurrection

Waiting on parts......indefinitely.

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Original Poster57 points · 1 month ago

So true, no eta, just shows up months later, wrong side.

You must leave a clue to the fact that these notes are not genuine. Bury the clue deep, though. Your players should always have an "out", even in this situation. I love this subterfuge, however, points for that.

Here's some ideas of my own:

  • There are giant rats in the cellar, but the innkeep doesn't know anything about them and will not acknowledge their existence. The Rats will hide if anyone makes any noise approaching the cellar or on the floor above.
  • Tavern Rumour: One of the trees in a nearby forest actually springs from a Staff of the Woodlands, but the players won't know which one it is. The secret is to fell the tree with a haddock to obtain the staff. The Inn sells haddock on Thursdays only.
  • One of the party members is secretly possessed by a ghost that is intent on leading the others to their doom. Ensure you brief the party member ahead of time.
  • Whatever happens, remember not to leave these notes where the players can see them.
  • Don't let on that the whole scenario is actually a dream-scape occurring in the head of the possessed player.
  • The biggest giant rat is a doppleganger.
  • by the end of day two, unless the players have found and slain it, The False Rat King has taken the place of the innkeep.
  • The possessed player's primary weapon is a mimic.
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Made me chuckle reading this, quality

I am terrible at mentally forming a picture of how far away things are. To this day I'm still horrible at it, I have no idea how far ten feet is, or 100 feet, or anything like that, people always say "It's like a football field" or "It's like X" those do not help, I can not visualize how long a football field is.

Anyway, the party was storming a bandit camp with a volunteer army with them and a few rounds into combat, based on my own descriptions of the distances, we all realized the two armies were firing longbow volleys at each other from about 25 feet away from one another.

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Same here brother, DMing with a distance impairment is a struggle.

Honestly thought about using comic sans just to cause a riot.


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Original Poster3 points · 2 months ago

When I have time today I'll post multiple versions.

RemindMe! 8 hours

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Original Poster3 points · 2 months ago


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Original Poster2 points · 2 months ago · edited 2 months ago

The party enters the room

The dwarf lights a torch

The room is empty, or so they think

Several shreaks ring out from above.

They look up, the ceiling is crawling with moth goblins.

They decend on the dwarf with the torch, enveloping him.

The light is extinguished, but the screams continue.

Original Poster7 points · 2 months ago

Was helping my players create character when we where discussing the dark vision spell and a situation where they save a npc in a dark cavern and use the spell to give them dark vision because they don't want to create light in fear of the goblins.

Player: "what are they moth goblins"

DM: maniacal cackling

I proceeded to quickly draw my image of a moth goblin while they filled character sheets.

Definitely making moth goblins now, like driders but moths instead of spiders.

I found copper dragons to be an excellent way of introducing one of my favorite magic items to the party, a Bag of beans. After pranking and joking around with the party for a night he flys off dropping a Bag of Beans behind him. What ensues after that is pure chaos.

From angry statues in town, to random mummy pyramids, the bag is an excellent "solution" to any party problem.

Original Poster21 points · 2 months ago

Aw shit. The mimics have gotten smarter!

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Mimics can actually learn. Often learning about their environment (dungeon) and finding the best way to obtain food. The longer a mimic lives the better it gets at fooling adventures for they are their souls prey. Think about it, a mimics main source of food is adventures, so it must learn to adapt and fool them.

I think I needs to have Eric's face in it. His image is the embodiment of what a greytider would look like. Maybe just put a dum hat on him.

Original Poster10 points · 2 months ago

Exactly - airforce. Some are stationed in Japan and/or Korea.

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Had a hunch. Would be very impressed if two DnD groups from separate countries managed to stumble upon each other and play. And pass any language barriers

Might I ask how you ended up with a group halfway around the world?? Friends move away? Army?

Can someone add a giant shark behind this guy

I dream of opening a place where people just come in and for like 10 bucks can sit at a table and play some d&d any time with DM's that work there. And it'd be themed to look like a sweet tavern or something... sigh, but I doubt there'd be enough people coming in for that to be slightly profitable.

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I have a similar dream to own an actual tavern and hold d&d games in it on Saturdays. A sick medical theme with a modern twist. Hopefully a successful restaurant that also host game nights. I feel it would be more successful if it targeted a broad number of people while still appealing to gamers.

A sick medical theme with a modern twist.

Seizures and Scalpels. Coming to a game store near you. Now with Ambulance Driver and Proctologist classes!

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Oh my God thats hilarious. I'm leaving it

Shadows. They come in all shapes and sizes. They also multiply themselves by killing things. Add a shadow dragon into the mix and you have quite the formidable force. Especially if your party has dark vision and doesn't carry around light.

Original Poster3 points · 2 months ago

Right, AC of 20 is definitely pretty high. I'll have to math out some numbers, since they are a level behind their prof increase.

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1 point · 2 months ago · edited 2 months ago

It's quite the death trap, literally. They aren't something your party can just run away from. Once it's snagged a PC they are stuck in that fight. A roper has quite a lot of health and does big dmg, the plus side is that it can only bite one person a turn. I suggest taking down the dmg of the bite a bit and reducing it's health. Keep the AC because it's a tank. Be careful because there's only 3 party members, and the roper can tendril attack 4 times in a turn. That means on round one you could have everyone grappled and one bite in the halfling.

It's quite the challenge but makes for some creative problem-solving. Another option could be npc cannon foder. Lost a good gnome companion to a roper...

Edit: no healer also, quite dangerous. Just curious what thematically fits a roper into the next encounter? A pack of piercers( baby ropers) might work.

Original Poster2 points · 2 months ago

Luckily the sorcerer is a divine soul, so they do have at least some healing.

Basically, they are diving into a cave where, at the end, there's a portal to a strange dimension. The Big Bad Evil's Lieutenant has a keep a short distance into the portal, floating on a rocky path in a void. My intent with the roper was to suddenly toss in a "strange" enemy after fighting Orks to show the players that strange business is coming, plus it'll be the end of the session.

But the roper is incredibly strong. It looks like a PC meat grinder. So I'm not sure. The other guys have some great suggestions, but I'm still having second thoughts.

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If your looking for a substitute for something strange, a type of beholder, possibly a Spector. Cr 3 and make great guards. But it would also be a fun thought ast to how a roper got into this void dimension. Ropers are actually quite intelligent for their monstrous look.

Original Poster10 points · 2 months ago

I used watercolor in my sketchbook to paint a gross bad guy from Volo's guide to Monsters. I don't recall what he is called but he's nice and gross. I'm not exactly sure what else to type to make this 400 characters. I just wanted to share some art that I made. Maybe I'll drop this guy into one of the current campaigns I'm DMing. Having a player loose to him and become some gross un-dead guy would be cool.

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I suggest using him to murder npcs with the party, or just outright kill the party and trapping their souls within it. Nasty fellow, he also makes for a good undead army leader.

Fuzzer! That's a Salticidae jumping spider, maybe in the genus Phidippus. Very cute, harmless to humans. just little pals.

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Original Poster1 point · 2 months ago

Thanks, I had no idea what they where called. Just keep seeing them around.

Original Poster1 point · 2 months ago

Found in USA, southern California, orange county. Every single one of them was on a black fence around my work. They seem to blend in with it.

Like, if you live in the countryside and there's mud everywhere, people would still keep their dirty shoes in the house ?

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129 points · 2 months ago

Pretty much, that's what a maid is for


I'm currently coming up with my next campaign and I decided to not go with the traditional tavern start due to the setting. The party will all meet on a transport ship to their destination along with a few npcs. Now the idea I had, should I have the BBEG be among them but they won't know who he is. I was thinking the sly, inconspicuous business man seeking to gain ultimate power. He's lawful so has no reason to bother with the party aslong as his plans are working twords his goal. Thoughts?

I always think it's cool to run into the BBEG when you're still super weak and have not the slightest chance of dealing with him.

First thought that came to mind when you said BBEG and players starting on a ship was actually that he would sink it and they get ship-wrecked. So if you want to be really evil ... :D

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Original Poster1 point · 2 months ago

That's a good idea. Although I was playing around with the idea of them not knowing he's evil or a threat for a long time. Like it being a big reveal several levels later when they find out who they have been after was the guy in a suit on the boat the whole time.


My group just finished a year long campaign and I had them vote for the next campaign. They ended up going with my Arctic survival setting. Drawing inspiration from Jack Londons books set during the Klondike Gold Rush, the group will find themselves on a remote continent Similar to Antarctica.

 I know d&d has limited rules when it comes to things like cold weather, but do any of you know (or can think of) a system for extreme cold in an RPG? -50F and more. 

Also this campaign is meant to be quite the challenge ("the earth elemental steps on your head"), I'll be making custom character sheets to manage weight, inventory space, and temperature. What are your guy's thoughts on restricting certian spells to keep things like food and cold weather relevant.

One of my favorite ideas, enemies armed with warm water buckets. Sub-Zero temps, goblin drenches you in water, your screwed


I'm starting work on a new campaign and I've come up with a reoccurring npc that the players won't know is a reoccurring npc because it will be a changeling. Every time they run into it, it incorporates the same phrase into it's speech. Any ideas on this phrase? Like Andrew Ryans "would you kindly" from Bioshock.

"A mind is a terrible thing to waste."

"Just because it's true, doesn't mean you have to believe it."

"Look alive."

"You know, they say the eyes are windows to the soul."

"You're never gunna believe this one, [tells story]"

"Not if I see you first!"

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Original Poster1 point · 3 months ago

Dam that's good

Depending on the personality of your NPC and the circumstances surrounding him, it might be cool to have him only vaguely remember the party. Each time they meet after the first, there would be some variation of, "Do I know you?" "Have we met before?" "You look familiar." "Are we acquainted?" and so forth.

Or you could always go a more subtle route and include a subtle tell in his speech. Maybe he says "eh" or "hm" at the end of most of his sentences.

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Original Poster3 points · 3 months ago

Playing around with personality. I think I could play it out multiple roles, the hardened assassin, the psychotic murder, awkward and lonely.

Or maybe it's romantically obsessed with a party member, kinda like a dryad who wants to own a mortal. The PC just thinks alot of people are trying to flirt with them, when really it's just the same ling each time.

Lol non-combat encounters! You underestimate my groups paranoia.

Bag of Beans, one of my favorite d100 charts. The outcomes tend to be on the less problematic side of d100s. Had a copper dragon give my party one for being good sports to his pranks. Party now loves each bean planting, "when all else fails plant a bean"

This has led to some very interesting developments in situations I never thought a bean would be planted. Like planting a bean while trapped in the abyss, rolled a giant bean stalk that shot up through other planes of existence. Party ended up in another level of the abyss. Party planted a bean in front of a tavern they didn't like, rolled a scentient statue that convinced the townsfolk that the fighter was an evil being from hell.

Loved it when things go wrong because of bean planting.

  • Treasure Crabs, a well hidden crab gets em every time. While a mimic works great for bait.

Room obviously full of mimics, one big chest in the middle. Party "oh look a boss mimic" everyone eyerolls Party fights all the mimics goes for the boss mimic fighter gets his sword stuck in the boss mimic HA HA! There's a Huge crab under the giant mimic guarding it! Partyshitsbricks.scroll

  • Gay people, although it doesn't relate to anyone at the table. There's a select group of gay males in my world, "The Bear Club".

Side quest added: what's going on under the bathhouse on Saturday night???

Cake day
July 11, 2017
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