Now...now do it in first person
Hello everyone, this is actually from my video:
If you'd like to see more here's some other GTA V Plane Videos I made:
Grinding With a Hydra: https://www.youtube.com/watch?v=uD3xYr5jk0k&list=PLt01CXMHEaHjDilMx1jklo0bREGbWDCxA&index=6
Generic Stunt Montage 1: https://www.youtube.com/watch?v=Z2acdqhebAs&index=2&list=PLt01CXMHEaHjDilMx1jklo0bREGbWDCxA
Generic Stunt Montage 2: https://www.youtube.com/watch?v=8kJc1p44ddw&index=5&list=PLt01CXMHEaHjDilMx1jklo0bREGbWDCxA
Golden chosen dead plate set(Reward from The Chosen achievement) except mythic 21 shoulders, mythic t20 helm, the cloak from naxx i think ( purple with gold trim), and the wrath crafted pvp belt with the book. And of course the Argus Rares Achievement 2hander, the big golden one.
If i had access to my computer Id post a pic of my character, im missing the shoulders tho.
God if only blizzard would make cool things for rets, paladins in general. Imagine a solo challenge that rewarded a mount that was just valkyr wings, or even a graphics overalhaul of AW that made you go supersayian like this, or not be bottom tier for 98% of wows life :/
From a post on warcraftlore:
Don't worry about that, his sword in the cinematic is atleast several hundred, if not a thousand, miles wide, a couple hundred miles thick, and several thousand miles long. Its also moving incredibly fast, a rough conservative estimate is that the tip moved from the edge of space (assuming azeroth is roughly the same size as earth) to the ground in 2 seconds, or 100 miles in 2 seconds, 50 miles a second, in mph thats roughly 180,000mph. For context the dinosaur killing asteroid was roughly 6miles across and moving at between 10 and 20 miles a seconds, 36,000 to 72,000 mph. Everything on Azeroth is dead. There is absolutely zero reasonable explanation for anything to still be alive on Azeroth, save some deus ex machina of Azeroth waking up early and being powerful enough to absorb or divert the impacts energy away from the life living on her. Its over, we lost, Sargeras killed everyone living on Azeroth, and we we're the only ones to protect her from falling to the void. So oddly Sargeras and us both lost, unless the impact was enough to outright destroy the planet, I dont know the math behind that but I don't doubt its possible.
Don't worry about that, his sword in the cinematic is atleast several hundred, if not a thousand, miles wide, a couple hundred miles wide, and several thousand miles long. Its also moving incredibly fast, a rough conservative estimate is that the tip moved from the edge of space (assuming azeroth is roughly the same size as earth) to the ground in 2 seconds, or 100 miles in 2 seconds, 50 miles a second, in mph thats roughly 180,000mph. For context the dinosaur killing asteroid was roughly 6miles across and moving at between 10 and 20 miles a seconds, 36,000 to 72,000 mph. Everything on Azeroth is dead.
There is absolutely zero reasonable explanation for anything to still be alive on Azeroth, save some deus ex machina of Azeroth waking up early and being powerful enough to absorb or divert the impacts energy away from the life living on her. Its over, we lost, Sargeras killed everyone living on Azeroth, and we we're the only ones to protect her from falling to the void. So oddly Sargeras and us both lost, unless the impact was enough to outright destroy the planet, I dont know the math behind that but I don't doubt its possible.
Not sure what it means but there is also a large dragon (aspect sized and possibly green) that is flying around way in the background mountains as well.
Maybe that's Ysera?
People are going to say that "No she is in the Emerald Dream." But we saw her being taken by Elune when she died. What if she can travel between those two dimensions(?), if they can be called that (or is it planes?).
Or part of Ysera was taken to Emerald Dream and another part to Elunaria.
Edit: Added a term for dimension.
Its possible but I was hesistant to suggest that outright because from my memory the dragons head was more normal unlike the aspects distinct heads.
Similiar to the ftl and spaceport changes theres a lot here that im worried about, but most notably is the removal of power station modules on a ship. I really think that added a nice amount of design gameplay that, while ill wait for the final version, im sad to see go.
Okay, from the top, I'll rank these, but I can't speak to the Sins of a Solar Empire vessels, so I'll have to leave them out, as well as the TEC Ragnarok, and the Vasari ships:
Out of all of these, the Mercury class is completely irrelevant and brings next to nothing to the table. The entire fight is about what the Somnium, the EVE ships, and the Superhive can do, and while the Executor and Galaxy class add some rounding to the fleet, they're nowhere near as strong as the others unless you count EU. Then it moves higher than the Super Hive and probably higher than all but the Avatar class titan.
So, the best it can do is fight what's in the WH40K verse. If you include Cortana and Forerunner tech, it can fight the level of flood that would be reasonable for the Forerunner tech to handle with Cortana's help. Now, I'm fully aware my scaling might be off, so I'm more than happy to be corrected, with a few exceptions: I am absolutely confident in my placement of the EVE vessels, the Stargate vessels, and the Star Wars and Star Trek vessels, although hell, this is the reason the board exists. You're free to make a case, so...
I guess to answer OP's question: They can fight off anything in their respective universes fairly capably with the exception of higher tier Flood, Forerunners, and WH40K races, as well as the Jove. The Borg come behind those, then the Sith and the remainder of the Trek races in various orders. Nothing else from Stargate (barring the Ori, but that's a special case,) Trek (barring the Q or other races like the Douwd or Organians,) or Star Wars really has a chance at this. Mercifully, OP left Mass Effect out, and I genuinely do not know anything about Sins or the origins of the other vessels, (unless I do and I've just forgotten, but its probably lack of knowledge.)
Hey thanks for the detailed response, atleast I have one person to respond! I'll respond more in depth in a later post but the vasari, tec, and advent ships are all from a game called sins of a solar empire. Id rate them somewhere between bsg and halo (without forerunner). The idea I had was just a bunch of iconic ships from universes I could remember that could stand a chance. Ill admit I had forgot about mass effect but I agree they have no chance here, I thought bsg was probably bottom tier but since im not a huge bag fan I still threw it in. One more thing, in case it changes your answer, the ships would all be at their most advanced/powerful fitting ( forerunner infinity, asgard daedalus). Again thanks for the response!
There is absolutely zero reason to trust EA, or any company, to not add back in p2w or even p2progress microtransactions. This was a last minute move to save as much damage from opening day as they could. Look at bethesda paid mods and unpopular laws, they just get repackaged and reworked and reworded until eventually the outcome is what they desired and the public defeated. The only way to "win" is to keep the mommentum and morale people have right now in this so called "momment of gaming history" going forever, we ALL have it be vigiliant and it just wont happen
This is pretty clear what they're doing to anyone who works or has worked in the industry. They want to maximize their initial sales numbers to show to investors. Once the trade off is worth it(Probably 1-2 months in), they will enable the gamble boxes again because:
Everyone who was on the fence will have bought the game by now
You can't refund the game at this point
The news will have died down, and if new articles do come out, it won't be as relevant
They will already have good numbers to show investors
EA is going to royally fuck over the average gamer who doesn't have a clue how the industry works on this. This is about as deceptive as it gets. I hope that clarifies things…. but please do not let this extensive clarification distract you from the fact that in nineteen ninety eight when the undertaker threw mankind off hеll in a cell, and plummeted sixteen feet through an announcer's table.
Edit: wow I didn't expect this type of response! I feel such a sense of pride & accomplishment!
I 100% agree and have returned to my apathetic feelings on the matter. Look at paid mods from bethesda, they just keep rewording and repackaging until it eventually wins. The only way to "win" is to keep the mommentum and morale people have right now in this so called "momment of gaming history" going forever, we ALL have it be vigiliant and it just wont happen
If that were the case then there would be no Alliance. I don't mean it in the sense that it's overpowered. I just mean I can't, at that point, see any reason to play Alliance. If playing Horde meant you rode Plesiosaurs into naval combat you are just default cooler. The only way to increase the coolness of riding Plesiosaurs into battle is to Dr. Evil-style attach laser beams to their heads... at which point you just have created the entire concept behind Dino Riders and I can't figure out how that toy line didn't take over the world TMNT-style in the early 90s.
You should play ark, youd like it
I don't mind a war between the Horde and Alliance. It can be a good opportunity to give neglected leaders some attention and provide interesting scenarios especially taking cross-faction relationships into account like Baine and Anduin or Alleria and Sylvanas. While people can and often do put aside their grievances when faced with a greater threat, this does not mean that the issues that sparked or kept tensions going have been resolved. Things like resource scarcity, past grievances, personal agendas and so on.
What makes me less enthused about this war is my doubt about how it'd be handled. If the post-Broken Shore tensions are a preview of things then I'm not terribly confident. I'll elaborate with a bit of copy paste from a previous post of mine:
I don't think Broken Shore would be a very good reason because it would require both parties to be, well, stupid. It would would be one thing if the conflict broke out immediately after Broken Shore but as far as I know, it doesn't. This means that there is ample opportunity for members of both sides to establish communication and create doubt about the certainty of the alleged betrayal. Furthermore, the fact that Vol'jin died should have already challenged the perspective that the Horde betrayed the Alliance.
Now a war based on Broken Shore could be justified. Here's my take on how it could have worked had they built upon it:
The Alliance believes Sylvanas assassinated Vol'jin on the battlefield and orchestrated a coup. They don't trust her and has ample reason not to. This would lead to increased tensions as they worry whether an attack is imminent after the Legion has been dealt with. It'd also work to properly reason why Jaina would go back to distrusting the Horde and wanting war. She trusted Vol'jin with the Horde but she doesn't trust Sylvanas with it. She believes she'd only use it for her gains and that war is unavoidable and so they should launch a preemptive strike.
Alternatively or additionally, the Alliance doesn't want to reveal that their intelligence department was compromised and infiltrated because they believe it might make them appear weak, because it'd reveal to the Horde a vulnerability or because they think the Horde would blame them for the losses they suffered including the death of Vol'jin.
Also, Legion agents could be tampering communication lines between the two factions, like say, intercepting messages between Baine and Anduin to muddle or misconstruct things. As an example, Anduin ends up believing that Sylvanas has gained control and is essentially blackmailing the Horde including Baine into following her on the threat of something happening to their people. This provides a reason for why Anduin would think war might be necessary despite wanting peace most. When he learns otherwise, it's too late and the war is on.
As it is, however, no. There's too much contrivance for me to consider it the plausible way it'd go about happening. I'm saying it isn't how it's going to go, I'm just saying I'd consider it to be contrived. There's time for the Alliance to learn what happened to the Horde and about the SI:7's infiltration. They would logically learn about both. There is cross-faction communication post-Broken Shore and pre-BfA between members of the two factions. The Uncrowned would likely not withhold the information about the SI:7 since it's shown that they wanted to prevent an all-out war between the Horde and Alliance. That's even what they say at the completion of the quest: "You did it! Mathias Shaw is back in charge of SI:7 and you prevented an all-out war between the Alliance and Horde."
TL:DR: There can be credible reasons for why a war would break out and even ones that wouldn't be so black and white. It could even be because of shortages brought on by damages done by war with the Legion. I worry, however, that the writers will spark the war with flint and contrivance and just pour more of the latter on to keep it going instead of treating it with more thought and consideration.
I should note that I'm not saying that this is certainty and I'm not writing off the story before it has even begin. I'm going to wait and see how things play out. This is just my apprehensions that will hopefully prove untrue.
I think we pretty much agree, we are fine with the war if theres a good story written reason and ending for it, but we doubt that will happen
This might be an unpopular opinion, but I'm actually glad we're going back to a faction war rather than stepping off of Legion to jump straight into old gods/void stuff. Granted, I think some of that will be there, in the background, and maybe even N'zoth will officially pop up for the first time, but I don't think they are going to be the big bads for this expansion; and that's a good thing. We've been build up into these larger than life heroes who are literally going to be taking on a Titan at the end of Legion. I mean, good lord. Many of the base actually miss being a casual adventurer, or a part of a larger story, rather than these godlike heroes who can do anything. We've been so built up, that I find it refreshing to take things down a notch. I don't want to just jump from one world-ending crisis of evildoers to another; I want to go 'home' and see what is happening as we come back from defeating the big bad.
As far as the war between the factions goes, we were never really at peace; more like an uneasy truce. We had set aside our differences because the threats of Deathwing and the Iron Horde and the Legion would destroy all of Azeroth; we needed to stand together and fight them off for survival. But those threats have been neutralized, and old hatreds die hard. The tensions between the Horde and Alliance have always been present, bubbling under the surface. Now that the world ending threat is over, it makes sense that the old rivalries between the Horde and Alliance would come rushing to a head. We don't yet know 100% what sparked off the destruction of Teldrasil and assault on Lordaeron, all we can do is speculate, but I don't think this is something 'out of nowhere.' I have a feeling that it won't be a timeskip, but all will be explained in Christie Golden's upcoming 'Before the Storm,' which would lead up to these events, as well as some possible quests and stories within the game, either in 7.3.5, or the pre-patch, or intro quests at launch, but most likely a combination of all of this. The fact is, there is still some story to be told about how we get from Legion to BfA, and until we know what that story is, we can't assume that a time-skip or string pulling is necessary. I don't think Blizz is pulling a WoD on us; they handled Legion expertly with its setup and I trust that they are taking the same care to craft a good story in BfA.
We will get to the Void and the Old Gods in time, and those definitely deserve their own expansions. I think certain Void/Old God themes will be present in BfA, but not front and center yet. We need a break from saving the universe for a moment to return to the good old adventurer fantasy of the days of old. That's what World of Warcraft is based on, and that is what defines it. Without the faction conflict, the identities of the Horde and Alliance are meaningless. And this gives the writers more time to focus on character development too. When we have more grounded, tangible conflicts instead of world-shattering ones, we are able to hone in on the individual stories of our faction leaders and key characters more, and help them develop. These characters tend to get set aside on the back burner every time there is a huge larger than life crisis, with the exception of a handful pivotal to that story. We need to step back a bit to tell these stories, to grow these characters, to let them develop, to assert our own identities of what it means to be part of the Alliance, or part of the Horde.
I'm not saying "don't think just enjoy," but I am saying give it some time, give it a chance, and don't judge the content before we have a chance to actually experience it. A lot of people did this with MoP and it turned out to be one of the best expansions.
I wanted a "filler" or no big bad expansion as well its just how little time has passed in between and how unlikely it is for us to go to war so soon without time for tensions and resources to grow. If USA and USSR can stop from going to war id imagine the horde and alliance would be able to for atleast a few years after saving the universe from green nazis. Pirate xpack, troll/kul tiras cult xpack, even faction war is all fine with me its just the how little we know about the explanation for a world war we have so far that irks me