I asked them if they were doing custom PvE/PvP gear. Never really got a straight answer. Thel fuck that one up for sure. and their discord is in flames with people trying to figure out what the hell they will do with it, like adding resilience to dungeon sets as an initial starter pvp gear or combining sets like warlock/mage/priest all get the same set LUL
From what I saw, they will be editing the stats on some vanilla sets to make some classes less useless. And creating different tier sets for every class spec. You probably didn't get a straight answer because they don't really know what to do yet, but are up for suggestions. Also, some things are nerfed, like Revenge (otherwise tanks would top every dps chart).
Lol I quit within the first hour of HR too, maybe it just suffers from an awful opening, and is actually amazing once you get past it? Can anyone who's played through it tell us if the opening section is particularly bad compared to the rest of the game? Because I really want to get into it but unless this is the case, I can't see it happening
The first level of the game is bad, yes. It's not a good representation of the game because it's very linear, and the rest of the game isn't. I also had trouble getting into it when it came out. Once you go outside on the streets you'll be free to roam around and explore and you will like it a lot more. Make sure you play the Director's Cut version as it removes the stupid orange tint that the original version has (was a huge turn off for me). Overall it's a good game but you have to be into FPS/RPG games and cyberpunk settings and stories otherwise it won't click with you. It's not a big deal if you miss out on it - it's nowhere as good as the original Deus Ex. And I wouldn't recommend playing Mankind Divided, it's similar but really bad.
Played it for a few hours then stopped. I liked the combat system, that's about it. Hated the writing - incredibly annoying characters and full of internet references like you said, which really turned me off from playing further.
Could never get into this game. Tried to play it at least 3 times and always stopped after 1-2 hours. Literally all that I was doing in combat was spamming the punch button. That's it. And it worked. Just button mashing nonstop was the tactic and I got sick of it quick and stopped. Also sick of open world game design.
I play RPGs for the story. I can't be immersed in the story if real life politics and agendas are present, sorry. Sounds like the opposite of escapism to me.
You're taking yourself out of your games. They aren't making a political argument here, it's just a reflection of their views. They're not putting in a popup saying "Hey you, this is why you should vote for Thing!".
I also feel like this about always-online DRM for singleplayer games, such as the latest Hitman. Looks like it's right up my alley, I got it on Steam (was a gift), but a game with such greediness from the publishers is basically tainted to me and I don't wanna touch it.
This is completely irrelevant. Besides, it was free for you, you only hurt yourself by not playing it at this point...
Also, you say "as long as it's not forced", but LGBT characters letting me know about their orientation without me asking them about it is the definition of forcing it.
No, it's really not. If a character tells you this, then that character is literally just expressing dialogue. Like any other. Would you bat an eye if a character made this sort of comment: 'oh did you see <person of opposite gender>? Don't they look nice.'?
You're advocating characters be more conservative about their sexual orientation, but what if a character is a loudmouth type of person? It wouldn't make much sense for them not to make some remark.
If you can't stand the thought of LGBT or strong females that much, then don't play the game. Don't call it out for not aligning with your restrictive views.
Mass Effect 3 is a heavy offender of this. There is a gay black guy that can't SHUT UP about his husband. Seriously I never asked him anything about that, yet he keeps shoving that down my throat each time I talk to him. And some girl on the ship couldn't shut up about how sexy the metal body of the ship's female AI is. She keeps mentioning it multiple times without ever being asked. I really don't care, lady. These are obvious examples of forced agendas in video games.
I haven't played ME3 so can't really weigh in on this, but you know what? People are annoying, and loud, and ugly, and so on. What stops a character from being so? I'm not saying developers don't sometimes get a bit hamfisted with their implementations of characters or 'look how inclusive we are', but you seem to have a fundamental issue with inclusiveness itself.
Frankly this all seems like you just can't stand people with different sexual orientations, or strong women that aren't in the game just to please your eyes. I didn't want to bring it to a personal level, but that's what this is to you, isn't it?
Alright you've convinced me to give Tyranny another try. Gonna select story mode difficulty cause I can't be bothered with this kind of gameplay right now and see how far I can get before losing interest :p
I'd flip those scores. DA2 was absolute garbage. forgettable companions, boring plotline, underwhelming villains, laughable dialog, shitty combat, copy-paste dungeons, and made during the brown/bloom era so they overused the shit out of that color.
DA:I otoh isn't as bad as people say. people only hate it because they can't stop themselves from being ADHD and completing every single side quest.
Pretty sure the horrible writing and hideous looking female characters makes people hate DA:I. It's very obvious way before you get to the Hinterlands.
I am so tired of reading this horseshit. The leveling is and always has been a gigantic, pointless pain in the ass. I want to PvE at the level we cap at, gather gear that has purpose at the level we cap at, and PvP against other people at the level we cap at.
The worst part by far is the 1-59 waste of time.
I feel the complete opposite. I love leveling (even on 1x) and as soon as I reach max level I stop playing the vast majority of time. I do like endgame PvE/PvP but the blizzlike drop rates and honor rates that every server seems to have nowadays completely ruins everything. It was much better long time ago when most private servers were high rate servers (which also applied to honor, drop rates, professions etc.). Had a lot of fun getting full BiS in 1-2 weeks back then, had zero fun trying to do it on 1x rates every time I tried. It's baffling to me how some servers even raise XP rates to 5-12x but leave the endgame stuff on 1x. Shouldn't those be increased too??
Oh buddy imo you definitely got the wrong impression of HZD, that was one of the best games I have ever played!
If I may ask how far did you get into it??
I don't really remember... I was following some guy and his instructions with stealth and stuff... then I was collecting plants I think... then I watched my husband shoot some robots with the bow, then we both stopped playing and are still looking to trade it because it looks very uninteresting. What I hated most is the presentation - it felt like they were trying to shove the story down my throat with those supposedly emotional cutscenes (about some characters I just met and care nothing for), rather than letting me discover it for myself. Oh and the gathering/crafting system - I really can't stand that stuff in games.
I take it based on what you described, you like challenging combat and a story that you have to unearth. I can see how HZD wasn't the game for you just as you don't like the uncharted series. Did you play BOTD on mastersword difficultly?
I did not play BOTW yet as I do not have a Switch/WiiU, nor a powerful enough processor for Cemu - this is why I excluded it. I will probably try it in the future though.
Also, I did (somewhat) like Uncharted 1-3, but 4 was just terrible in comparison to the other ones.
Thank you. Does "allied" actually mean we are allies with common goals, or am I an official faction member under their command? I was hoping for the latter.
Moreso the former. As a Fatebinder, you have a far higher calling than rank-and-file, but you can act in complete subservience to the faction commander of your choice (and the game reacts to this vs you using them to your own ends/attempting to seize control yourself).
I see. Might as well just go neutral then if I'm supposed to be above them and since both factions seem equally as confusing and weird to me.
I really liked DOOM2016, but it is missing one of the core gameplay mechanics of all of the older DOOM games: Many mazelike levels filled with traps and monster closets along with various keys and such to find.
The new game is highly satisfying and very well done, but it's a linear lock-you-into-an-arena-until-you-kill-everything shooter. That's not really what DOOM is, mechanically.
Yes, it's about taking the pain to demons, but it's also the confusing levels, plethora of traps(crushing walls/ceilings, darts, fire, poison pits, monster closets, etc) with traps and various positioning of the player unleashing new stuff all of the time. Or the player just running through levels avoiding things to see how fast they can complete a level.
The new one was turned into a mindless shooter.
I agree with you, the new one was good (at least compared to other modern FPS) but it can't really touch the original games. Even user-made campaigns for Doom 2 (e.g. Alien Vendetta, my favorite one) are still a better experience than the new one.
World of Warcraft endgame. Always loved leveling up, always got bored of endgame after a few days. The reason being it takes an entire month of nonstop grinding just to get a couple of items, instead of a day or two. Whether it's PvP or PvE, it's the same thing.
I was hyped for this server because the features sounded awesome, like the one with double boss loot, dual spec and soul shards stacking. When I played at launch what did I find? Gimmicky "leveling raids" where the entire server got lvl 60 in 5 hours, then had absolutely no money to learn spells, mount etc. No flight paths through the world either since you never visited them. I have to admit it was fun... but it also ruined the game for me. Then the second big problem was bringing raid groups into dungeons. Just... why? When I saw that my guild had 20+ people into BRD/UBRS, I completely lost motivation to continue playing. If I wanted to faceroll the content, I'd join one of those wotlk guilds that do vanilla content at level 80 on a different server. "Accelerated" is one thing, almost instant 60 and zero difficulty is another. They say that raid leveling is no longer viable and the dungeons will have a 5 man limit in the next patch, but at this point who cares anymore? The server has been ruined already and I'm not going back there. Lots of players have left as well. Great ideas (for me at least) ruined by some terrible decisions at launch.
If someone doesn’t like you because you’re not on Facebook, that person isn’t worth your time. I don’t participate on Facebook, it doesn’t make me unworthy. The more you call yourself a weirdo, the more you’ll feel that way. It’s ok to not be like everyone else, but it’s not truly everyone else, it’s the people you see. None of my friends participate on Facebook, Instagram, Twitter, etc.
If someone doesn’t like you because you’re not on Facebook, that person isn’t worth your time.
Terrible unrealistic advice. With that logic, he will never make new friends, and will never get laid. Being an introvert is a handicap, not an alternate way of life - there is no alternate way. Sooner or later he's gonna realize that he HAS to use social media in order to have a social life, whether it's FB or Instagram or whatever. As an introvert myself, I learned this the hard way, and my life became much better after using social media (even if I hate it - the way I feel about it is quite irrelevant; it's a necessary evil).
Facebook is huge in my country. You can no longer socialize without being asked what your FB profile is after 10 minutes. You give them the profile - they check it out to see if everything is in order. You don't give them the profile - there must be something wrong with you - and they will distance themselves from you slowly or quickly. Literally everyone I know uses FB - every single relative of mine and my husband's, everyone at work, every classmate of my 14 year old cousin (which was true even when she was 10) etc. Only old people that are bad with technology don't use it here.
I've been having wrist problems past month. Was really worried that I might have Carpal Tunnel Syndrome. Went to the doc, gave me some anti inflammatory pills and some gel. Now I'm better but I still feel some occasional minor pain in my wrists. Not really sure what to do now.
FULL DONOR TANK, ILLI RUSH
I remember that stuff. It was so fun. Every boss was tank'n'spank and they would always drop their entire loot table on death. Everyone was a complete noob and didn't know how to play, what gear to use or what talents to use. But it didn't actually matter. You could do whatever you wanted and nobody would say anything to you. In a week you'd get full BiS gear which was actually a better experience for me than the blizzlike grindfest, as weird as it is to say that.
Play Paladin, if you don’t enjoy your class you won’t enjoy the game. At the end of the day faction won’t matter if you hate playing that character
I feel the opposite. I can play my fav class on Alliance and in a few days I will want to stop playing because I hate being Alliance. Tried a few times and always happened that way.
Played this game recently. I remember it being a masterpiece when it came out (finished it like 3 times back then). Well, it doesn't hold up so well. I agree with everything you said, and wanted to add:
The enemies are bullet sponges. You have to shoot them for entire seconds before they die. This is very prevalent with zombies when you reach the catacombs. I even restarted the game on the easy difficulty hoping they have less health - it worked but there's still no real AI going on.
The stealth level in the forest features super buggy AI and very inconsistent detection - the way they would detect me was mind boggling. Sometimes from huge distances, other times they are blind. Not to mention there are some terrible objectives that require you to go to very obscure corners of the map to get some items - without them, you can't finish the level. Was a very frustrating experience.
Level design gets worse the further you advance. Should probably stop playing when you reach the lab with the monster that jumps into you and uses electricity. He is incredibly OP, I have no idea how I killed him as a kid because you won't survive more than 2 seconds with him. And he has tons of health.