PUBG does RNG right.
RNG gets a bad rep far too often, from game mechanics like "random crits" or "cointoss tiebreakers" where the rules are far too simple: "You lose the RNG, you lose the game."
PUBG offers RNG in a different, much more appealing light: with white circle spawn locations, gun spawn randomization, and care package drop locations, the message becomes this: "You lose the RNG, you are presented with a challenge. You overcome that challenge, you win the game."
You can lose. And you can blame the RNG, but it's not entirely the fault of the RNG. At all points in the game, you are presented with the option to overcome the challenge and win. That's exciting. That's what keeps me playing.
Which is what's so wrong with the redzone. The redzone does RNG entirely wrong, and does to PUBG what random crits do to TF2. The message becomes, once again, "you lose the RNG, you lose the game."
Once i won the chicken when the game froze and droped me far away from circle, with shity, loot - i managed to go throught unpopulated cities, looted akm with some ammo and silencer for it and won the game with 3 kills - usualy i would just quit the game becouse of difficult start of the game. in PUBG you have to just keep going, even if you have only sawnoff and one energy drink - you can still win!